Constant FLUIDS
pub const FLUIDS: CapabilityKey<dyn ResourceHandler<FluidResource>>;Expand description
Fluid tanks, as NeoForge 26.3’s Capabilities.Fluid.BLOCK: a block’s tanks as one side
reaches them, numbered from 0 for that side, as ITEMS’ slots. The game
answers it for a mod block’s tanks (block_entity_fluids) and for a cauldron: one tank
holding the content its block has, vanilla’s water (a bucket in thirds) and lava (a bucket
only whole) or a content a mod registered through register_cauldron_fluid_content, filled
and drained by whole levels; an empty cauldron takes any fluid that has a content. A
cauldron has no block entity, so it is answered by position. Powder snow is no fluid: its
cauldron has no content and no answer.