Trait MenusClientHost
pub trait MenusClientHost {
// Provided method
fn local_player(&self) -> Option<PlayerRef> { ... }
}Expand description
The client host’s methods of the menus area, implemented by the game and reached through crate::ClientHost.
Provided Methods§
fn local_player(&self) -> Option<PlayerRef>
fn local_player(&self) -> Option<PlayerRef>
Side: client. The local player in a logged-in client world.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".