Trait MenusServerHost
pub trait MenusServerHost {
// Provided methods
fn open_menu(
&mut self,
uuid: u128,
rows: u8,
title: Text,
items: Vec<Option<ItemStack>>,
) -> Result<Option<i32>, StackWriteError> { ... }
fn close_menu(&mut self, uuid: u128) { ... }
}Expand description
The server host’s methods of the menus area, implemented by the game and reached through ServerHost.
Provided Methods§
Side: server.
Opens a chest menu of rows rows (1 to 6) titled title for the
player, showing items (by slot, padded with empty ones), in place of
the menu they had open: its window id.
Side: server.
Closes the player’s native menu (a native_menu_closed follows).
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".