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Wire boundary coverage

Surface methods excluding unbound and Not on wasm. Generated from both sides' shared surface and current host gap tables.

MethodStatusReason
Host::block_entitycrossesWire call
Host::lit_block_namecrossesWire call
Host::fluid_keycrossesWire call
Host::block_state_idcrossesWire call
Host::block_state_stringcrossesWire call
Host::block_state_defaultcrossesWire call
Host::item_crafting_remaindercrossesWire call
Host::block_itemcrossesWire call
Host::item_blockcrossesWire call
Host::block_collisioncrossesWire call
Host::oncrossesWire call
Host::settingcrossesWire call
Host::set_settingcrossesWire call
Host::config_filescrossesframe accessor; no bytes
Host::dimensioncrossesWire call
Host::entitycrossesWire call
Host::levelcrossesWire call
Host::item_entitycrossesWire call
Host::max_stack_sizecrossesWire call
Host::max_damagecrossesWire call
Host::item_keycrossesWire call
Host::item_default_componentcrossesWire call
Host::item_burn_timecrossesWire call
Host::item_compost_chancecrossesWire call
Host::enchantments_compatiblecrossesWire call
Host::entity_type_in_tagcrossesWire call
Host::block_keyscrossesWire call
Host::item_keyscrossesWire call
Host::entity_type_keyscrossesWire call
Host::menu_keyscrossesWire call
Host::enchantment_keyscrossesWire call
Host::is_loadedcrossesWire call
Host::chunkcrossesWire call
Host::livingcrossesWire call
Host::mobcrossesWire call
Host::attachment_querycrossesWire call
Host::attachmentscrossesframe accessor; no bytes
Host::item_cooldown_groupcrossesWire call
Host::playercrossesWire call
Host::mod_recipe_property_containscrossesWire call
Host::recipes_of_typecrossesWire call
Host::recipe_ingredientcrossesWire call
Host::recipe_resultcrossesWire call
Host::known_recipescrossesWire call
Host::recipe_book_categorycrossesWire call
Host::resourcecrossesWire call
Host::unresolved_fluid_idcrossesWire call
Host::block_in_tagcrossesWire call
Host::state_outlinecrossesWire call
Host::state_fluid_statecrossesWire call
Host::fluid_in_tagcrossesWire call
Host::fluid_is_samecrossesWire call
Host::fluid_bucketcrossesWire call
Host::fluid_pickup_soundcrossesWire call
ServerHost::block_entity_synccrossesWire call
ServerHost::set_block_propertycrossesWire call
ServerHost::set_block_property_withcrossesWire call
ServerHost::boss_barcrossesWire call
ServerHost::boss_barscrossesWire call
ServerHost::create_boss_barcrossesWire call
ServerHost::tick_statscrossesWire call
ServerHost::set_tick_ratecrossesWire call
ServerHost::reload_resourcescrossesframe accessor; no bytes
ServerHost::displaycrossesWire call
ServerHost::summoncrossesWire call
ServerHost::set_experience_orbcrossesWire call
ServerHost::experience_orbscrossesWire call
ServerHost::spawn_falling_blockcrossesWire call
ServerHost::dispense_defaultcrossesWire call
ServerHost::open_menucrossesWire call
ServerHost::close_menucrossesWire call
ServerHost::merchantcrossesWire call
ServerHost::minecartcrossesWire call
ServerHost::kill_mobcrossesWire call
ServerHost::dragoncrossesWire call
ServerHost::attachment_validate_writecrossesWire call
ServerHost::transaction_opencrossesWire call
ServerHost::transaction_closecrossesWire call
ServerHost::schedule_taskcrossesWire call
ServerHost::cancel_taskcrossesWire call
ServerHost::net_send_to_playercrossesWire call
ServerHost::fake_playercrossesWire call
ServerHost::spawn_projectile_from_rotationcrossesWire call
ServerHost::projectilecrossesWire call
ServerHost::fishing_hookcrossesWire call
ServerHost::edit_blockscrossesWire call
ServerHost::surface_heightscrossesWire call
ServerHost::read_columnscrossesWire call
ServerHost::structure_templatecrossesWire call
ClientHost::claim_itemscrossesWire call
ClientHost::pollcrossesWire call
ClientHost::cursorcrossesWire call
ClientHost::mod_keycrossesWire call
ClientHost::playingcrossesWire call
ClientHost::mappingcrossesWire call
ClientHost::milliscrossesWire call
ClientHost::modifierscrossesWire call
ClientHost::clipboard_textcrossesWire call
ClientHost::set_clipboard_textcrossesWire call
ClientHost::input_optionscrossesWire call
ClientHost::graphics_optionscrossesWire call
ClientHost::gui_optionscrossesWire call
ClientHost::chat_optionscrossesWire call
ClientHost::audio_optionscrossesWire call
ClientHost::instance_group_writecrossesWire call
ClientHost::instance_group_set_lencrossesWire call
ClientHost::instance_group_set_transformcrossesWire call
ClientHost::instance_group_destroycrossesWire call
ClientHost::refresh_render_visibilitycrossesWire call
ClientHost::refresh_biome_colorscrossesWire call
ClientHost::mod_imagecrossesWire call
ClientHost::block_face_spritecrossesWire call
ClientHost::block_spritescrossesWire call
ClientHost::texture_spritescrossesWire call
ClientHost::gui_spritecrossesWire call
ClientHost::block_sprites_versioncrossesWire call
ClientHost::text_stringcrossesWire call
ClientHost::text_visual_ordercrossesWire call
ClientHost::text_widthcrossesWire call
ClientHost::text_splitcrossesWire call
ClientHost::hud_modecrossesWire call
ClientHost::set_hud_modecrossesWire call
ClientHost::camera_typecrossesWire call
ClientHost::set_camera_typecrossesWire call
ClientHost::is_pausedcrossesWire call
ClientHost::clockcrossesWire call
ClientHost::raycastcrossesWire call
ClientHost::view_hitcrossesWire call
ClientHost::cameracrossesWire call
ClientHost::camera_entitycrossesWire call
ClientHost::client_surface_heightscrossesWire call
ClientHost::set_camera_entitycrossesWire call
ClientHost::crosshair_targetcrossesWire call
ClientHost::targetingcrossesWire call
ClientHost::set_targetingcrossesWire call
ClientHost::translatecrossesWire call
ClientHost::setting_boolcrossesWire call
ClientHost::setting_choicecrossesWire call
ClientHost::setting_f64crossesWire call
ClientHost::setting_colorcrossesWire call
ClientHost::fluid_namecrossesWire call
ClientHost::bake_layercrossesWire call
ClientHost::muffle_soundscrossesWire call
ClientHost::flame_particlecrossesWire call
ClientHost::play_local_soundcrossesWire call
ClientHost::particle_countcrossesWire call
ClientHost::clear_particlescrossesWire call
ClientHost::add_particlecrossesWire call
ClientHost::sound_eventscrossesWire call
ClientHost::audio_devicescrossesWire call
ClientHost::audio_devicecrossesWire call
ClientHost::item_particle_optionscrossesWire call
ClientHost::givecrossesWire call
ClientHost::enchantmentscrossesWire call
ClientHost::enchantment_min_costcrossesWire call
ClientHost::enchantment_supportscrossesWire call
ClientHost::local_playercrossesWire call
ClientHost::open_chatcrossesWire call
ClientHost::net_send_to_servercrossesWire call
ClientHost::chat_linecrossesWire call
ClientHost::send_chatcrossesWire call
ClientHost::send_packetcrossesWire call
ClientHost::push_playercrossesWire call
ClientHost::panel_itemscrossesWire call
ClientHost::place_recipecrossesWire call
ClientHost::transfer_recipecrossesWire call
ClientHost::transfer_recipe_checkcrossesWire call
ClientHost::preset_editorcrossesWire call
ClientHost::preset_editor_dimensionscrossesWire call
ClientHost::set_preset_editor_dimensionscrossesWire call
ClientHost::screen_poscrossesWire call
ClientHost::screen_exclusioncrossesWire call
ClientHost::screen_hovered_itemcrossesWire call
ClientHost::apply_screen_blurcrossesWire call
ClientHost::menu_blur_radiuscrossesWire call
ClientHost::mod_screen_opencrossesWire call
ClientHost::mod_screen_closecrossesWire call
ClientHost::mod_screencrossesWire call
ClientHost::screen_titlecrossesWire call
ClientHost::window_focusedcrossesWire call
ClientHost::observed_screen_idcrossesWire call
ClientHost::is_key_downcrossesWire call
Backend::block_entity_kindcrossesWire call
Backend::block_entity_positioncrossesWire call
Backend::block_entity_levelcrossesWire call
Backend::block_entity_datacrossesWire call
Backend::block_entity_lockcrossesWire call
Backend::block_entity_namecrossesWire call
Backend::block_entity_viewerscrossesWire call
Backend::block_entity_data_slotscrossesWire call
Backend::block_entity_item_slotcrossesWire call
Backend::block_metadata_namecrossesWire call
Backend::block_metadata_propertycrossesWire call
Backend::block_metadata_withcrossesWire call
Backend::block_metadata_ofcrossesWire call
Backend::block_state_replaceablecrossesWire call
Backend::block_state_destroy_speedcrossesWire call
Backend::block_state_soundcrossesWire call
Backend::block_state_has_block_entitycrossesWire call
Backend::block_state_map_colorcrossesWire call
Backend::block_states_ofcrossesWire call
Backend::block_state_definitioncrossesWire call
Backend::block_state_matchescrossesWire call
Backend::fluid_state_definitioncrossesWire call
Backend::fluid_type_propertiescrossesWire call
Backend::fluid_legacy_blockcrossesWire call
Backend::fluid_state_validatecrossesWire call
Backend::boss_bar_idcrossesWire call
Backend::boss_bar_namecrossesWire call
Backend::boss_bar_colorcrossesWire call
Backend::boss_bar_overlaycrossesWire call
Backend::boss_bar_darken_screencrossesWire call
Backend::boss_bar_play_boss_musiccrossesWire call
Backend::boss_bar_create_world_fogcrossesWire call
Backend::boss_bar_valuecrossesWire call
Backend::boss_bar_maxcrossesWire call
Backend::boss_bar_visiblecrossesWire call
Backend::boss_bar_playerscrossesWire call
Backend::item_data_map_valuecrossesWire call
Backend::block_data_map_valuecrossesWire call
Backend::display_kindcrossesWire call
Backend::display_transformationcrossesWire call
Backend::display_billboardcrossesWire call
Backend::display_brightnesscrossesWire call
Backend::display_view_rangecrossesWire call
Backend::display_shadow_radiuscrossesWire call
Backend::display_shadow_strengthcrossesWire call
Backend::display_widthcrossesWire call
Backend::display_heightcrossesWire call
Backend::display_glow_color_overridecrossesWire call
Backend::display_interpolation_durationcrossesWire call
Backend::display_start_interpolationcrossesWire call
Backend::display_teleport_durationcrossesWire call
Backend::display_textcrossesWire call
Backend::display_line_widthcrossesWire call
Backend::display_backgroundcrossesWire call
Backend::display_text_opacitycrossesWire call
Backend::display_text_shadowcrossesWire call
Backend::display_see_throughcrossesWire call
Backend::display_default_backgroundcrossesWire call
Backend::display_alignmentcrossesWire call
Backend::display_block_statecrossesWire call
Backend::display_itemcrossesWire call
Backend::display_item_contextcrossesWire call
Backend::sound_statecrossesWire call
Backend::sound_stopcrossesWire call
Backend::sound_fadecrossesWire call
Backend::entity_tagscrossesWire call
Backend::entity_namecrossesWire call
Backend::entity_custom_name_visiblecrossesWire call
Backend::entity_classificationcrossesWire call
Backend::entity_added_to_levelcrossesWire call
Backend::entity_positioncrossesWire call
Backend::entity_block_positioncrossesWire call
Backend::entity_rotationcrossesWire call
Backend::entity_kindcrossesWire call
Backend::entity_levelcrossesWire call
Backend::entity_permanently_invulnerablecrossesWire call
Backend::entity_invulnerable_timecrossesWire call
Backend::entity_damage_cooldown_timecrossesWire call
Backend::entity_invulnerable_to_damagecrossesWire call
Backend::entity_entities_team_damage_allowedcrossesWire call
Backend::entity_invulnerable_to_piercing_weaponcrossesWire call
Backend::entity_velocitycrossesWire call
Backend::entity_on_groundcrossesWire call
Backend::entity_bounding_boxcrossesWire call
Backend::entity_eye_heightcrossesWire call
Backend::entity_eye_positioncrossesWire call
Backend::entity_view_vectorcrossesWire call
Backend::entity_up_vectorcrossesWire call
Backend::entity_on_blockcrossesWire call
Backend::entity_pickcrossesWire call
Backend::entity_is_multipartcrossesWire call
Backend::entity_partscrossesWire call
Backend::entity_distance_to_sqrcrossesWire call
Backend::entity_head_yawcrossesWire call
Backend::entity_directioncrossesWire call
Backend::entity_dimensionscrossesWire call
Backend::entity_no_physicscrossesWire call
Backend::entity_vehiclecrossesWire call
Backend::entity_is_passengercrossesWire call
Backend::entity_root_vehiclecrossesWire call
Backend::entity_passengerscrossesWire call
Backend::entity_is_vehiclecrossesWire call
Backend::entity_indirect_passengerscrossesWire call
Backend::entity_controlling_passengercrossesWire call
Backend::entity_is_passenger_of_same_vehiclecrossesWire call
Backend::entity_dismount_locationcrossesWire call
Backend::entity_leash_holdercrossesWire call
Backend::entity_sound_sourcecrossesWire call
Backend::entity_spectatorcrossesWire call
Backend::entity_is_shift_key_downcrossesWire call
Backend::entity_is_crouchingcrossesWire call
Backend::entity_is_sprintingcrossesWire call
Backend::entity_is_in_watercrossesWire call
Backend::entity_is_in_lavacrossesWire call
Backend::entity_fire_immunecrossesWire call
Backend::entity_fire_tickscrossesWire call
Backend::entity_portal_cooldowncrossesWire call
Backend::entity_air_supplycrossesWire call
Backend::entity_max_air_supplycrossesWire call
Backend::entity_is_silentcrossesWire call
Backend::entity_glowingcrossesWire call
Backend::entity_no_gravitycrossesWire call
Backend::entity_ticks_frozencrossesWire call
Backend::entity_tick_countcrossesWire call
Backend::entity_is_invisiblecrossesWire call
Backend::entity_posecrossesWire call
Backend::energy_amountcrossesWire call
Backend::energy_capacitycrossesWire call
Backend::fluid_tank_countcrossesWire call
Backend::fluid_tankcrossesWire call
Backend::fluid_tank_capacitycrossesWire call
Backend::item_entity_stackcrossesWire call
Backend::item_entity_pickup_delaycrossesWire call
Backend::item_entity_agecrossesWire call
Backend::item_entity_targetcrossesWire call
Backend::item_entity_ownercrossesWire call
Backend::item_resource_damageablecrossesWire call
Backend::item_resource_foilcrossesWire call
Backend::item_resource_repairablecrossesWire call
Backend::item_resource_use_durationcrossesWire call
Backend::item_resource_barcrossesWire call
Backend::item_resource_entity_attack_rangecrossesWire call
Backend::item_resource_damage_sourcecrossesWire call
Backend::item_resource_can_be_hurt_bycrossesWire call
Backend::item_resource_attack_damage_bonuscrossesWire call
Backend::item_resource_tooltipcrossesWire call
Backend::container_sizecrossesWire call
Backend::container_stackcrossesWire call
Backend::container_capacitycrossesWire call
Backend::item_has_enchantment_effectcrossesWire call
Backend::item_equippable_slotcrossesWire call
Backend::item_container_slotscrossesWire call
Backend::item_container_insertcrossesWire call
Backend::item_container_extractcrossesWire call
Backend::item_container_insert_slotcrossesWire call
Backend::item_container_capacitycrossesWire call
Backend::entity_container_sizecrossesWire call
Backend::entity_automation_sizecrossesWire call
Backend::entity_equipment_sizecrossesWire call
Backend::block_key_idcrossesWire call
Backend::item_key_idcrossesWire call
Backend::effect_key_idcrossesWire call
Backend::effect_categorycrossesWire call
Backend::fluid_key_idcrossesWire call
Backend::block_keycrossesWire call
Backend::effect_keycrossesWire call
Backend::block_entity_type_key_idcrossesWire call
Backend::entity_type_key_idcrossesWire call
Backend::menu_key_idcrossesWire call
Backend::enchantment_key_idcrossesWire call
Backend::level_find_closest_biomecrossesWire call
Backend::level_find_nearest_structurecrossesWire call
Backend::level_get_sky_darkencrossesWire call
Backend::level_block_floor_heightcrossesWire call
Backend::level_biome_atcrossesWire call
Backend::level_datapack_entriescrossesWire call
Backend::level_datapack_handlecrossesWire call
Backend::level_datapack_readcrossesWire call
Backend::level_block_break_speedcrossesWire call
Backend::level_client_biomecrossesWire call
Backend::level_biome_spawnerscrossesWire call
Backend::level_biome_effectscrossesWire call
Backend::level_biome_in_tagcrossesWire call
Backend::level_biome_propertiescrossesWire call
Backend::level_logical_heightcrossesWire call
Backend::level_world_bordercrossesWire call
Backend::dimension_key_idcrossesWire call
Backend::level_chunk_refcrossesWire call
Backend::chunk_forcedcrossesWire call
Backend::level_forced_chunkscrossesWire call
Backend::level_mod_forced_chunkscrossesWire call
Backend::chunk_loadedcrossesWire call
Backend::chunk_statuscrossesWire call
Backend::chunk_watcherscrossesWire call
Backend::level_recipe_forcrossesWire call
Backend::level_all_entitiescrossesWire call
Backend::level_entities_incrossesWire call
Backend::level_online_playerscrossesWire call
Backend::level_block_statecrossesWire call
Backend::level_block_transformcrossesWire call
Backend::level_blockcrossesWire call
Backend::level_block_propertycrossesWire call
Backend::level_in_placecrossesWire call
Backend::level_is_loadedcrossesWire call
Backend::level_brightnesscrossesWire call
Backend::level_heightcrossesWire call
Backend::level_in_world_boundscrossesWire call
Backend::level_in_spawnable_boundscrossesWire call
Backend::level_game_timecrossesWire call
Backend::level_day_timecrossesWire call
Backend::level_clock_timecrossesWire call
Backend::level_fluid_flowcrossesWire call
Backend::level_block_shapecrossesWire call
Backend::level_clipcrossesWire call
Backend::level_block_face_sturdycrossesWire call
Backend::level_signalcrossesWire call
Backend::level_direct_signalcrossesWire call
Backend::level_direct_signal_tocrossesWire call
Backend::level_best_neighbor_signalcrossesWire call
Backend::level_has_neighbor_signalcrossesWire call
Backend::level_dimension_shapecrossesWire call
Backend::level_dimension_typecrossesWire call
Backend::level_sea_levelcrossesWire call
Backend::level_seedcrossesWire call
Backend::level_difficultycrossesWire call
Backend::level_local_difficultycrossesWire call
Backend::level_game_rule_boolcrossesWire call
Backend::level_game_rulecrossesWire call
Backend::level_game_rulescrossesWire call
Backend::level_weathercrossesWire call
Backend::level_is_rainingcrossesWire call
Backend::level_is_raining_atcrossesWire call
Backend::level_enabled_featurescrossesWire call
Backend::level_is_thunderingcrossesWire call
Backend::level_randomcrossesWire call
Backend::level_raidcrossesWire call
Backend::level_raid_atcrossesWire call
Backend::level_raidscrossesWire call
Backend::level_fluid_statecrossesWire call
Backend::level_loaded_chunkscrossesWire call
Backend::level_collision_boxescrossesWire call
Backend::level_respawn_datacrossesWire call
Backend::level_map_datacrossesWire call
Backend::level_can_see_skycrossesWire call
Backend::level_line_of_sightcrossesWire call
Backend::level_has_collisionscrossesWire call
Backend::level_fluid_shapecrossesWire call
Backend::level_fluid_tick_delaycrossesWire call
Backend::level_fluid_heightcrossesWire call
Backend::level_fluid_height_for_cameracrossesWire call
Backend::level_fluid_can_be_replaced_withcrossesWire call
Backend::level_ray_trace_entitiescrossesWire call
Backend::level_spawn_limitscrossesWire call
Backend::level_spawn_flagscrossesWire call
Backend::level_can_spawn_entities_in_chunkcrossesWire call
Backend::living_effectcrossesWire call
Backend::living_effectscrossesWire call
Backend::living_potion_affectedcrossesWire call
Backend::living_gliding_tickscrossesWire call
Backend::living_is_glidingcrossesWire call
Backend::living_is_sleepingcrossesWire call
Backend::living_sleeping_poscrossesWire call
Backend::living_is_jumpingcrossesWire call
Backend::living_is_climbingcrossesWire call
Backend::living_babycrossesWire call
Backend::living_healthcrossesWire call
Backend::living_max_healthcrossesWire call
Backend::living_alivecrossesWire call
Backend::living_kill_creditcrossesWire call
Backend::living_last_attackercrossesWire call
Backend::living_has_line_of_sightcrossesWire call
Backend::living_attribute_valuecrossesWire call
Backend::living_attribute_basecrossesWire call
Backend::living_attributescrossesWire call
Backend::living_attribute_modifierscrossesWire call
Backend::living_equipmentcrossesWire call
Backend::living_hand_itemcrossesWire call
Backend::living_is_tamedcrossesWire call
Backend::living_ownercrossesWire call
Backend::living_item_use_remainingcrossesWire call
Backend::living_used_item_handcrossesWire call
Backend::living_is_blockingcrossesWire call
Backend::living_dimensions_for_posecrossesWire call
Backend::living_can_use_portalcrossesWire call
Backend::living_in_melee_rangecrossesWire call
Backend::living_can_freezecrossesWire call
Backend::living_can_breathe_underwatercrossesWire call
Backend::living_bed_orientationcrossesWire call
Backend::living_effect_blend_factorcrossesWire call
Backend::menu_container_idcrossesWire call
Backend::menu_kindcrossesWire call
Backend::menu_slot_countcrossesWire call
Backend::menu_slotcrossesWire call
Backend::menu_carriedcrossesWire call
Backend::menu_slot_backingcrossesWire call
Backend::menu_slot_holdscrossesWire call
Backend::menu_slot_givescrossesWire call
Backend::menu_slot_boxescrossesWire call
Backend::merchant_offerscrossesWire call
Backend::merchant_trading_playercrossesWire call
Backend::merchant_professioncrossesWire call
Backend::merchant_levelcrossesWire call
Backend::merchant_villager_typecrossesWire call
Backend::merchant_xpcrossesWire call
Backend::minecart_pushcrossesWire call
Backend::minecart_kindcrossesWire call
Backend::minecart_max_speedcrossesWire call
Backend::minecart_is_on_railscrossesWire call
Backend::minecart_flippedcrossesWire call
Backend::minecart_damagecrossesWire call
Backend::minecart_hurt_timecrossesWire call
Backend::minecart_custom_display_blockcrossesWire call
Backend::minecart_display_offsetcrossesWire call
Backend::minecart_fuelcrossesWire call
Backend::minecart_fusecrossesWire call
Backend::minecart_hopper_enabledcrossesWire call
Backend::minecart_commandcrossesWire call
Backend::dragon_phasecrossesWire call
Backend::dragon_alive_crystalscrossesWire call
Backend::dragon_previously_killedcrossesWire call
Backend::mob_goalscrossesWire call
Backend::mob_target_goalscrossesWire call
Backend::mob_is_donecrossesWire call
Backend::mob_navigation_speedcrossesWire call
Backend::mob_pathfinding_maluscrossesWire call
Backend::mob_can_use_portalcrossesWire call
Backend::mob_targetcrossesWire call
Backend::mob_is_aggressivecrossesWire call
Backend::mob_persistence_requiredcrossesWire call
Backend::mob_requires_custom_persistencecrossesWire call
Backend::mob_no_aicrossesWire call
Backend::mob_restrict_centercrossesWire call
Backend::mob_restrict_radiuscrossesWire call
Backend::mob_has_restrictioncrossesWire call
Backend::mob_is_within_restrictioncrossesWire call
Backend::mob_left_handedcrossesWire call
Backend::mob_can_pick_up_lootcrossesWire call
Backend::mob_no_action_timecrossesWire call
Backend::mob_raidcrossesWire call
Backend::unspawned_mob_kindcrossesWire call
Backend::unspawned_mob_positioncrossesWire call
Backend::unspawned_mob_equipmentcrossesWire call
Backend::unspawned_mob_attribute_basecrossesWire call
Backend::unspawned_mob_attribute_valuecrossesWire call
Backend::unspawned_mob_tagscrossesWire call
Backend::unspawned_mob_custom_namecrossesWire call
Backend::player_recipe_book_settingscrossesWire call
Backend::player_addresscrossesWire call
Backend::player_namecrossesWire call
Backend::player_levelcrossesWire call
Backend::player_dimensioncrossesWire call
Backend::player_selected_slotcrossesWire call
Backend::player_container_menucrossesWire call
Backend::player_item_cooldownscrossesWire call
Backend::player_has_item_cooldowncrossesWire call
Backend::player_item_cooldown_percentcrossesWire call
Backend::player_attack_strength_scalecrossesWire call
Backend::player_exp_cooldowncrossesWire call
Backend::player_last_death_locationcrossesWire call
Backend::player_needs_foodcrossesWire call
Backend::player_has_enough_foodcrossesWire call
Backend::player_can_eatcrossesWire call
Backend::player_experiencecrossesWire call
Backend::player_xp_needed_for_next_levelcrossesWire call
Backend::player_permission_levelcrossesWire call
Backend::player_has_infinite_materialscrossesWire call
Backend::player_can_use_game_master_blockscrossesWire call
Backend::player_previous_game_modecrossesWire call
Backend::player_is_secondary_use_activecrossesWire call
Backend::player_is_fakecrossesWire call
Backend::player_may_use_item_atcrossesWire call
Backend::player_can_harmcrossesWire call
Backend::player_respawn_configcrossesWire call
Backend::player_text_filteringcrossesWire call
Backend::player_sleep_ignoredcrossesWire call
Backend::player_counts_for_sleepcrossesWire call
Backend::player_sleep_timercrossesWire call
Backend::player_inventorycrossesWire call
Backend::player_game_modecrossesWire call
Backend::player_is_creativecrossesWire call
Backend::player_is_spectatorcrossesWire call
Backend::player_may_buildcrossesWire call
Backend::player_foodcrossesWire call
Backend::player_abilitiescrossesWire call
Backend::player_statcrossesWire call
Backend::player_has_discovered_recipecrossesWire call
Backend::player_discovered_recipescrossesWire call
Backend::player_client_brandcrossesWire call
Backend::player_synced_recipe_book_settingscrossesWire call
Backend::player_block_breakingcrossesWire call
Backend::player_ambient_moodcrossesWire call
Backend::projectile_ownercrossesWire call
Backend::projectile_pickupcrossesWire call
Backend::projectile_pierce_levelcrossesWire call
Backend::projectile_base_damagecrossesWire call
Backend::projectile_criticalcrossesWire call
Backend::fishing_hook_player_ownercrossesWire call
Backend::fishing_hook_hooked_incrossesWire call
Backend::fishing_hook_open_watercrossesWire call
Backend::raid_centercrossesWire call
Backend::raid_omen_levelcrossesWire call
Backend::raid_groups_spawnedcrossesWire call
Backend::raid_num_groupscrossesWire call
Backend::raid_has_bonus_wavecrossesWire call
Backend::raid_is_startedcrossesWire call
Backend::raid_is_activecrossesWire call
Backend::raid_statuscrossesWire call
Backend::raid_total_healthcrossesWire call
Backend::raid_living_healthcrossesWire call
Backend::raid_bar_progresscrossesWire call
Backend::raid_raiderscrossesWire call
Backend::raid_wave_raiderscrossesWire call
Backend::raid_heroescrossesWire call
Backend::recipe_ingredient_item_keyscrossesWire call
Backend::recipe_ingredient_testcrossesWire call
BackendMut::block_entity_set_lockcrossesWire call
BackendMut::block_entity_merge_datacrossesWire call
BackendMut::block_entity_replace_datacrossesWire call
BackendMut::block_entity_set_changedcrossesWire call
BackendMut::block_entity_set_namecrossesWire call
BackendMut::block_entity_set_data_slotcrossesWire call
BackendMut::block_entity_set_data_slotscrossesWire call
BackendMut::block_entity_set_item_slotcrossesWire call
BackendMut::boss_bar_set_namecrossesWire call
BackendMut::boss_bar_set_colorcrossesWire call
BackendMut::boss_bar_set_overlaycrossesWire call
BackendMut::boss_bar_set_darken_screencrossesWire call
BackendMut::boss_bar_set_play_boss_musiccrossesWire call
BackendMut::boss_bar_set_create_world_fogcrossesWire call
BackendMut::boss_bar_set_valuecrossesWire call
BackendMut::boss_bar_set_maxcrossesWire call
BackendMut::boss_bar_set_visiblecrossesWire call
BackendMut::boss_bar_add_playercrossesWire call
BackendMut::boss_bar_remove_playercrossesWire call
BackendMut::boss_bar_removecrossesWire call
BackendMut::display_set_transformationcrossesWire call
BackendMut::display_set_billboardcrossesWire call
BackendMut::display_set_brightnesscrossesWire call
BackendMut::display_set_view_rangecrossesWire call
BackendMut::display_set_shadow_radiuscrossesWire call
BackendMut::display_set_shadow_strengthcrossesWire call
BackendMut::display_set_widthcrossesWire call
BackendMut::display_set_heightcrossesWire call
BackendMut::display_set_glow_color_overridecrossesWire call
BackendMut::display_set_interpolation_durationcrossesWire call
BackendMut::display_set_start_interpolationcrossesWire call
BackendMut::display_set_teleport_durationcrossesWire call
BackendMut::display_set_textcrossesWire call
BackendMut::display_set_line_widthcrossesWire call
BackendMut::display_set_backgroundcrossesWire call
BackendMut::display_set_text_opacitycrossesWire call
BackendMut::display_set_text_shadowcrossesWire call
BackendMut::display_set_see_throughcrossesWire call
BackendMut::display_set_default_backgroundcrossesWire call
BackendMut::display_set_alignmentcrossesWire call
BackendMut::display_set_block_statecrossesWire call
BackendMut::display_set_itemcrossesWire call
BackendMut::display_set_item_contextcrossesWire call
BackendMut::entity_nbtcrossesWire call
BackendMut::entity_merge_nbtcrossesWire call
BackendMut::entity_add_tagcrossesWire call
BackendMut::entity_remove_tagcrossesWire call
BackendMut::entity_set_custom_namecrossesWire call
BackendMut::entity_set_custom_name_visiblecrossesWire call
BackendMut::entity_reset_fall_distancecrossesWire call
BackendMut::entity_uuidcrossesWire call
BackendMut::entity_set_invulnerablecrossesWire call
BackendMut::entity_set_damage_cooldown_timecrossesWire call
BackendMut::entity_set_invulnerable_timecrossesWire call
BackendMut::entity_hurtcrossesWire call
BackendMut::entity_set_velocitycrossesWire call
BackendMut::entity_teleport_tocrossesWire call
BackendMut::entity_teleport_to_levelcrossesWire call
BackendMut::entity_set_rotationcrossesWire call
BackendMut::entity_set_head_yawcrossesWire call
BackendMut::entity_pushcrossesWire call
BackendMut::entity_discardcrossesWire call
BackendMut::entity_removecrossesWire call
BackendMut::entity_spawn_at_locationcrossesWire call
BackendMut::entity_start_ridingcrossesWire call
BackendMut::entity_stop_ridingcrossesWire call
BackendMut::entity_eject_passengerscrossesWire call
BackendMut::entity_leash_tocrossesWire call
BackendMut::entity_leash_to_knotcrossesWire call
BackendMut::entity_detach_leashcrossesWire call
BackendMut::entity_play_soundcrossesWire call
BackendMut::entity_game_eventcrossesWire call
BackendMut::entity_broadcast_eventcrossesWire call
BackendMut::entity_set_remaining_fire_tickscrossesWire call
BackendMut::entity_clear_firecrossesWire call
BackendMut::entity_extinguish_firecrossesWire call
BackendMut::entity_set_air_supplycrossesWire call
BackendMut::entity_set_silentcrossesWire call
BackendMut::entity_set_glowingcrossesWire call
BackendMut::entity_set_no_gravitycrossesWire call
BackendMut::entity_set_ticks_frozencrossesWire call
BackendMut::entity_set_invisiblecrossesWire call
BackendMut::entity_play_bound_soundcrossesWire call
BackendMut::energy_insertcrossesWire call
BackendMut::energy_extractcrossesWire call
BackendMut::fluid_tank_insertcrossesWire call
BackendMut::fluid_tank_extractcrossesWire call
BackendMut::item_entity_set_stackcrossesWire call
BackendMut::item_entity_set_pickup_delaycrossesWire call
BackendMut::item_entity_set_default_pickup_delaycrossesWire call
BackendMut::item_entity_set_no_pickup_delaycrossesWire call
BackendMut::item_entity_set_never_pickupcrossesWire call
BackendMut::item_entity_set_targetcrossesWire call
BackendMut::container_set_stack_limitcrossesWire call
BackendMut::item_resource_enchant_randomlycrossesWire call
BackendMut::container_insertcrossesWire call
BackendMut::container_extractcrossesWire call
BackendMut::game_stackcrossesWire call
BackendMut::game_insertcrossesWire call
BackendMut::game_extractcrossesWire call
BackendMut::drop_atcrossesWire call
BackendMut::level_spawn_mobcrossesWire call
BackendMut::level_set_spawn_limitscrossesWire call
BackendMut::level_set_spawn_flagscrossesWire call
BackendMut::chunk_set_forcedcrossesWire call
BackendMut::chunk_set_mod_forcedcrossesWire call
BackendMut::level_set_blockcrossesWire call
BackendMut::level_remove_blockcrossesWire call
BackendMut::level_destroy_blockcrossesWire call
BackendMut::level_set_respawn_datacrossesWire call
BackendMut::level_set_map_datacrossesWire call
BackendMut::level_block_tickcrossesWire call
BackendMut::level_request_savecrossesWire call
BackendMut::level_set_world_border_centercrossesWire call
BackendMut::level_set_world_border_sizecrossesWire call
BackendMut::level_set_world_border_damagecrossesWire call
BackendMut::level_set_world_border_warningcrossesWire call
BackendMut::level_set_weathercrossesWire call
BackendMut::level_set_weather_levelscrossesWire call
BackendMut::level_block_random_tickcrossesWire call
BackendMut::level_fluid_tickcrossesWire call
BackendMut::level_lightning_targetcrossesWire call
BackendMut::level_block_dropscrossesWire call
BackendMut::level_roll_lootcrossesWire call
BackendMut::level_set_break_progresscrossesWire call
BackendMut::level_send_block_updatedcrossesWire call
BackendMut::level_play_soundcrossesWire call
BackendMut::level_send_particlescrossesWire call
BackendMut::level_level_eventcrossesWire call
BackendMut::level_game_eventcrossesWire call
BackendMut::level_block_eventcrossesWire call
BackendMut::level_explodecrossesWire call
BackendMut::level_strike_lightningcrossesWire call
BackendMut::level_pop_resourcecrossesWire call
BackendMut::level_spawn_itemcrossesWire call
BackendMut::level_spawn_item_with_motioncrossesWire call
BackendMut::level_award_experiencecrossesWire call
BackendMut::level_update_neighborscrossesWire call
BackendMut::level_neighbor_changedcrossesWire call
BackendMut::level_set_randomcrossesWire call
BackendMut::level_bone_mealcrossesWire call
BackendMut::level_set_biomecrossesWire call
BackendMut::living_apply_consume_effectcrossesWire call
BackendMut::living_add_effectcrossesWire call
BackendMut::living_remove_effectcrossesWire call
BackendMut::living_remove_all_effectscrossesWire call
BackendMut::living_stop_glidingcrossesWire call
BackendMut::living_start_sleepingcrossesWire call
BackendMut::living_stop_sleepingcrossesWire call
BackendMut::living_set_sleeping_poscrossesWire call
BackendMut::living_clear_sleeping_poscrossesWire call
BackendMut::living_set_is_jumpingcrossesWire call
BackendMut::living_set_healthcrossesWire call
BackendMut::living_healcrossesWire call
BackendMut::living_random_teleportcrossesWire call
BackendMut::living_add_attribute_modifiercrossesWire call
BackendMut::living_replace_attribute_modifiercrossesWire call
BackendMut::living_remove_attribute_modifiercrossesWire call
BackendMut::living_set_attribute_basecrossesWire call
BackendMut::living_set_equipmentcrossesWire call
BackendMut::living_set_hand_itemcrossesWire call
BackendMut::living_hurt_and_breakcrossesWire call
BackendMut::living_dropcrossesWire call
BackendMut::living_swingcrossesWire call
BackendMut::living_arrow_countcrossesWire call
BackendMut::living_set_arrow_countcrossesWire call
BackendMut::living_stinger_countcrossesWire call
BackendMut::living_set_stinger_countcrossesWire call
BackendMut::living_set_arrow_removal_tickscrossesWire call
BackendMut::living_set_stinger_removal_tickscrossesWire call
BackendMut::living_set_item_use_remainingcrossesWire call
BackendMut::living_start_using_itemcrossesWire call
BackendMut::living_release_using_itemcrossesWire call
BackendMut::living_set_waypoint_stylecrossesWire call
BackendMut::living_set_waypoint_colorcrossesWire call
BackendMut::living_set_riptidingcrossesWire call
BackendMut::menu_close_containercrossesWire call
BackendMut::merchant_set_offercrossesWire call
BackendMut::merchant_add_offercrossesWire call
BackendMut::merchant_remove_offercrossesWire call
BackendMut::merchant_set_professioncrossesWire call
BackendMut::merchant_set_levelcrossesWire call
BackendMut::merchant_set_villager_typecrossesWire call
BackendMut::merchant_set_xpcrossesWire call
BackendMut::minecart_set_pushcrossesWire call
BackendMut::minecart_set_flippedcrossesWire call
BackendMut::minecart_set_damagecrossesWire call
BackendMut::minecart_set_hurt_timecrossesWire call
BackendMut::minecart_set_custom_display_blockcrossesWire call
BackendMut::minecart_set_display_offsetcrossesWire call
BackendMut::minecart_set_fuelcrossesWire call
BackendMut::minecart_prime_fusecrossesWire call
BackendMut::minecart_set_hopper_enabledcrossesWire call
BackendMut::minecart_set_commandcrossesWire call
BackendMut::dragon_set_phasecrossesWire call
BackendMut::mob_add_goalcrossesWire call
BackendMut::mob_add_target_goalcrossesWire call
BackendMut::mob_remove_goalcrossesWire call
BackendMut::mob_remove_target_goalcrossesWire call
BackendMut::mob_move_tocrossesWire call
BackendMut::mob_stopcrossesWire call
BackendMut::mob_set_navigation_speedcrossesWire call
BackendMut::mob_set_pathfinding_maluscrossesWire call
BackendMut::mob_set_targetcrossesWire call
BackendMut::mob_set_aggressivecrossesWire call
BackendMut::mob_set_persistence_requiredcrossesWire call
BackendMut::mob_set_no_aicrossesWire call
BackendMut::mob_set_babycrossesWire call
BackendMut::mob_look_atcrossesWire call
BackendMut::mob_jumpcrossesWire call
BackendMut::mob_restrict_tocrossesWire call
BackendMut::mob_clear_restrictioncrossesWire call
BackendMut::mob_set_left_handedcrossesWire call
BackendMut::mob_set_can_pick_up_lootcrossesWire call
BackendMut::mob_set_no_action_timecrossesWire call
BackendMut::mob_set_brain_targetcrossesWire call
BackendMut::player_set_recipe_book_settingscrossesWire call
BackendMut::player_tellcrossesWire call
BackendMut::player_action_barcrossesWire call
BackendMut::player_tab_listcrossesWire call
BackendMut::player_set_sleep_ignoredcrossesWire call
BackendMut::player_set_respawn_configcrossesWire call
BackendMut::player_set_sleep_timercrossesWire call
BackendMut::player_set_nicknamecrossesWire call
BackendMut::player_hidecrossesWire call
BackendMut::player_open_menucrossesWire call
BackendMut::player_send_mapcrossesWire call
BackendMut::player_set_abilitiescrossesWire call
BackendMut::player_perform_actioncrossesWire call
BackendMut::player_perform_action_scopedcrossesWire call
BackendMut::player_set_item_cooldowncrossesWire call
BackendMut::player_remove_item_cooldowncrossesWire call
BackendMut::player_set_exp_cooldowncrossesWire call
BackendMut::player_set_warden_warning_cooldowncrossesWire call
BackendMut::player_trigger_criterioncrossesWire call
BackendMut::player_trigger_block_usecrossesWire call
BackendMut::player_trigger_item_used_on_blockcrossesWire call
BackendMut::player_set_last_death_locationcrossesWire call
BackendMut::player_feedcrossesWire call
BackendMut::player_add_exhaustioncrossesWire call
BackendMut::player_set_food_levelcrossesWire call
BackendMut::player_set_saturationcrossesWire call
BackendMut::player_set_exhaustioncrossesWire call
BackendMut::player_set_experience_pointscrossesWire call
BackendMut::player_set_experience_levelscrossesWire call
BackendMut::player_set_game_modecrossesWire call
BackendMut::player_set_selected_slotcrossesWire call
BackendMut::player_drop_stackcrossesWire call
BackendMut::player_remove_fakecrossesWire call
BackendMut::player_award_statcrossesWire call
BackendMut::player_reset_statcrossesWire call
BackendMut::player_award_recipescrossesWire call
BackendMut::player_reset_recipescrossesWire call
BackendMut::player_give_experience_pointscrossesWire call
BackendMut::player_give_levelscrossesWire call
BackendMut::player_stop_soundcrossesWire call
BackendMut::player_play_soundcrossesWire call
BackendMut::player_simulate_movecrossesWire call
BackendMut::projectile_set_ownercrossesWire call
BackendMut::projectile_deflectcrossesWire call
BackendMut::projectile_set_pickupcrossesWire call
BackendMut::projectile_set_pierce_levelcrossesWire call
BackendMut::projectile_set_base_damagecrossesWire call
BackendMut::projectile_set_criticalcrossesWire call
BackendMut::raid_set_omen_levelcrossesWire call
BackendMut::raid_stopcrossesWire call
ClientBackendMut::entity_sprint_particlescrossesWire call
ClientBackendMut::level_set_client_break_progresscrossesWire call
ClientBackendMut::menu_clickcrossesWire call
ClientBackendMut::menu_closecrossesWire call
ClientBackendMut::menu_click_buttoncrossesWire call
ClientBackendMut::player_request_recipe_book_settingscrossesWire call
DrawContext::sizecrossesWire call
DrawContext::item_modelcrossesWire call
DrawContext::quadcrossesWire call
DrawContext::fillcrossesWire call
DrawContext::spritecrossesWire call
DrawContext::itemcrossesWire call
DrawContext::textcrossesWire call
DrawContext::item_stackcrossesWire call
DrawContext::gui_paintcrossesWire call
DrawContext::gui_nine_slicecrossesWire call
DrawContext::gui_tooltipcrossesWire call
DrawContext::text_widthcrossesWire call
DrawContext::fluidcrossesWire call
DrawContext::draw_scenecrossesWire call
DrawContext::draw_menu_backgroundcrossesWire call
DrawContext::tiled_spritecrossesWire call
DrawContext::gui_draw_item_withcrossesWire call
DrawContext::widget_buttoncrossesWire call
DrawContext::widget_text_fieldcrossesWire call
BlockEntityDrawContext::pushcrossesWire call
BlockEntityDrawContext::popcrossesWire call
BlockEntityDrawContext::translatecrossesWire call
BlockEntityDrawContext::rotate_aboutcrossesWire call
BlockEntityDrawContext::scalecrossesWire call
BlockEntityDrawContext::keepcrossesWire call
BlockEntityDrawContext::partialcrossesWire call
BlockEntityDrawContext::game_timecrossesWire call
BlockEntityDrawContext::lightcrossesWire call
BlockEntityDrawContext::set_lightcrossesWire call
BlockEntityDrawContext::quadcrossesWire call
BlockEntityDrawContext::cubecrossesWire call
BlockEntityDrawContext::blockcrossesWire call
BlockEntityDrawContext::itemcrossesWire call
BlockEntityDrawContext::spincrossesWire call
BlockEntityDrawContext::stillcrossesWire call
BlockEntityDrawContext::modelcrossesWire call
BlockEntityDrawContext::terrain_modelcrossesWire call
BlockEntityDrawContext::textcrossesWire call
BlockEntityDrawContext::text_widthcrossesWire call
BlockEntityDrawContext::model_partcrossesWire call
BlockEntityDrawContext::fluid_boxcrossesWire call
WorldDrawContext::draw_instance_groupcrossesWire call
WorldDrawContext::linescrossesWire call
WorldDrawContext::quadscrossesWire call
WorldDrawContext::pipeline_quadscrossesWire call
WorldDrawContext::usagecrossesWire call
WorldDrawContext::draw_model_instancescrossesWire call
CameraDrawContext::quadcrossesWire call
CameraDrawContext::spritecrossesWire call
LevelHost::block_entity_datacrossesWire call
LevelHost::block_statecrossesWire call
LevelHost::state_blockcrossesWire call
LevelHost::block_state_idcrossesWire call
LevelHost::block_state_defaultcrossesWire call
LevelHost::state_stringcrossesWire call
LevelHost::min_ycrossesWire call
LevelHost::heightcrossesWire call
LevelHost::block_in_tagcrossesWire call
LevelHost::fluid_statecrossesWire call
LevelHost::state_fluid_statecrossesWire call
LevelHost::fluid_in_tagcrossesWire call
LevelHost::state_with_propertycrossesWire call
LevelHost::brightnesscrossesWire call
LevelHost::raw_brightnesscrossesWire call
LevelHost::is_loadedcrossesWire call
LevelHost::is_raining_atcrossesWire call
LevelHost::enabled_featurescrossesWire call
LevelRandomHost::attachmentscrossesframe accessor; no bytes
LevelRandomHost::randomcrossesWire call
LevelRandomHost::set_randomcrossesWire call
LevelTicksHost::schedule_block_tickcrossesWire call
LevelTicksHost::schedule_fluid_tickcrossesWire call
LevelTicksHost::signalcrossesWire call
LevelTicksHost::direct_signalcrossesWire call
LevelTicksHost::direct_signal_tocrossesWire call
LevelTicksHost::best_neighbor_signalcrossesWire call
LevelTicksHost::has_neighbor_signalcrossesWire call
LevelWriteHost::set_blockcrossesWire call
LevelWriteHost::remove_blockcrossesWire call
LevelWriteHost::set_block_propertycrossesWire call
LevelWriteHost::play_soundcrossesWire call
LevelWriteHost::send_particlescrossesWire call
LevelWriteHost::level_eventcrossesWire call
ConfigFiles::readcrossesWire call
ConfigFiles::writecrossesWire call
ConfigFiles::listcrossesWire call
ConfigFiles::statcrossesWire call
Commands::refresh_commandscrossesWire call
Commands::feedbackcrossesWire call
Commands::run_commandcrossesWire call
Levels::list_levelscrossesWire call
Messages::text_allowedcrossesWire call
Messages::broadcastcrossesWire call
Players::server_playerscrossesWire call
Players::player_by_namecrossesWire call
Players::acting_playercrossesWire call
ClientSession::client_servercrossesWire call
ClientSession::client_languagecrossesWire call
ClientSession::client_frame_statscrossesWire call
RenderAssets::modelcrossesWire call
RenderAssets::render_pipelinecrossesWire call
RenderAssets::animationcrossesWire call
InstanceGroups::create_groupcrossesWire call
Tags::keycrossesWire call
Tags::is_in_tagcrossesWire call
Tags::itemscrossesWire call
Tags::fluidscrossesWire call
Tags::blockscrossesWire call
item::menu::SlotView::itemcrossesWire call
item::menu::SlotView::may_placecrossesWire call
item::menu::SlotView::may_pickupcrossesWire call
item::menu::SlotView::allow_modificationcrossesWire call
item::menu::SlotView::safe_insertcrossesWire call
item::menu::SlotView::safe_takecrossesWire call
Registrar::register_arm_posecrossesWire call
Registrar::declare_attributecrossesWire call
Registrar::declare_biome_modifiercrossesWire call
Registrar::block_entity_type_keycrossesWire call
Registrar::declare_block_entity_typecrossesWire call
Registrar::attach_block_entity_partcrossesWire call
Registrar::provide_block_entity_capabilitycrossesWire call
Registrar::block_keycrossesWire call
Registrar::attach_block_partcrossesWire call
Registrar::attach_block_part_tagcrossesWire call
Registrar::add_command_argumentcrossesWire call
Registrar::declare_datapack_registrycrossesWire call
Registrar::add_dimensioncrossesWire call
Registrar::effect_keycrossesWire call
Registrar::provide_entity_capabilitycrossesWire call
Registrar::declare_entity_attributescrossesWire call
Registrar::modify_entity_attributescrossesWire call
Registrar::fluid_keycrossesWire call
Registrar::declare_fluidcrossesWire call
Registrar::declare_world_fluidcrossesWire call
Registrar::attach_fluid_partcrossesWire call
Registrar::game_rule_categorycrossesWire call
Registrar::game_rule_boolcrossesWire call
Registrar::item_keycrossesWire call
Registrar::attach_item_partcrossesWire call
Registrar::attach_item_part_tagcrossesWire call
Registrar::provide_item_capabilitycrossesWire call
Registrar::place_providercrossesWire call
Registrar::register_tooltip_appendercrossesWire call
Registrar::register_key_mappingcrossesWire call
Registrar::menu_recipe_bookcrossesWire call
Registrar::attach_menu_partcrossesWire call
Registrar::particle_keycrossesWire call
Registrar::recipe_book_typecrossesWire call
Registrar::registration_refusalcrossesWire call
Registrar::register_settingcrossesWire call
Registrar::declare_spawn_placementcrossesWire call
Registrar::add_structure_typecrossesWire call
Registrar::register_ticket_controllercrossesWire call
CapabilityProviders::block_entity_providercrossesWire call
CapabilityProviders::providedcrossesWire call
CapabilityProviders::entity_providercrossesWire call
CapabilityProviders::item_providercrossesWire call
CapabilityProviders::place_providercrossesWire call
TicketValidation::block_ticketscrossesWire call
TicketValidation::entity_ticketscrossesWire call
TicketValidation::remove_block_ticketscrossesWire call
TicketValidation::remove_entity_ticketscrossesWire call
TicketValidation::remove_block_ticketcrossesWire call
TicketValidation::remove_entity_ticketcrossesWire call
DataLoadContext::origincrossesWire call
DataLoadContext::registrycrossesWire call
DataLoadContext::fluid_keycrossesWire call
DataLoadContext::fluid_tagscrossesWire call
DataLoadContext::settingcrossesWire call
DataLoadContext::modscrossesWire call
LoopContext::mod_recipe_property_containscrossesWire call
LoopContext::sidecrossesWire call
LoopContext::registrycrossesWire call
LoopContext::settingcrossesWire call
LoopContext::modscrossesWire call
WorldgenHost::registrycrossesWire call
WorldgenHost::settingcrossesWire call
WorldgenHost::modscrossesWire call
GenerationContext::metadatacrossesframe accessor; no bytes
GenerationContext::chunkcrossesWire call
GenerationContext::seedcrossesWire call
GenerationContext::sea_levelcrossesWire call
GenerationContext::min_ycrossesWire call
GenerationContext::max_ycrossesWire call
GenerationContext::randomcrossesframe accessor; no bytes
GenerationContext::base_heightcrossesWire call
GenerationContext::base_columnscrossesWire call
GenerationContext::noise_columncrossesWire call
GenerationContext::noise_biomecrossesWire call
GenerationContext::column_has_valid_biomecrossesWire call
GenerationContext::configcrossesWire call
PieceContext::metadatacrossesframe accessor; no bytes
PieceContext::chunkcrossesWire call
PieceContext::chunk_boxcrossesWire call
PieceContext::randomcrossesframe accessor; no bytes
PieceContext::statecrossesWire call
PieceContext::state_withcrossesWire call
PieceContext::is_aircrossesWire call
PieceContext::blockcrossesWire call
PieceContext::set_blockcrossesWire call
PieceContext::heightcrossesWire call
PieceContext::solid_rendercrossesWire call
PieceContext::entitycrossesWire call
PieceContext::block_entitycrossesWire call
StructureRandom::next_int_boundcrossesWire call
StructureRandom::next_longcrossesWire call
StructureRandom::next_floatcrossesWire call
StructureRandom::next_doublecrossesWire call
StructureRandom::next_booleancrossesWire call
AttachmentStore::holdscrossesWire call
AttachmentStore::decodedcrossesWire call
AttachmentStore::savedcrossesWire call
AttachmentStore::storecrossesWire call
AttachmentStore::discardcrossesWire call
AttachmentStore::queue_synccrossesWire call
ServerReloadListeners::add_listenercrossesWire call
ServerReloadListeners::add_retainedcrossesWire call
ServerReloadListeners::add_dependencycrossesWire call
ServerReloadListeners::get_registrycrossesWire call
ServerReloadListeners::get_graphcrossesWire call
ServerReloadListeners::get_last_vanilla_listenercrossesWire call
GameTests::register_testcrossesWire call
GameTests::registercrossesWire call
ClientReloadListeners::add_listenercrossesWire call
ClientReloadListeners::add_dependencycrossesWire call
ClientReloadListeners::get_registrycrossesWire call
ClientReloadListeners::get_graphcrossesWire call
ClientReloadListeners::get_last_vanilla_listenercrossesWire call
PackFinders::pack_typecrossesWire call
PackFinders::add_pack_finderscrossesWire call
ColorResolvers::registercrossesWire call
BlockTintSources::registercrossesWire call
CauldronInteractions::registercrossesWire call
CauldronInteractions::register_to_allcrossesWire call
SectionGeometryRenderers::registercrossesWire call
SectionGeometryContext::levelcrossesframe accessor; no bytes
SectionGeometryContext::addcrossesWire call
SectionGeometryContext::remainingcrossesWire call
ParticleProviders::registercrossesWire call
EnchantmentDamageEffects::registercrossesWire call
PoiTypeExtensions::metadatacrossesframe accessor; no bytes
PoiTypeExtensions::extendcrossesWire call
CauldronFluidContents::registercrossesWire call
BlockAndTintGetter::block_statecrossesWire call
BlockAndTintGetter::fluid_statecrossesWire call
BlockAndTintGetter::brightnesscrossesWire call
BlockAndTintGetter::raw_brightnesscrossesWire call
BlockAndTintGetter::can_see_skycrossesWire call
BlockAndTintGetter::shadecrossesWire call
BlockAndTintGetter::block_tintcrossesWire call
BlockAndTintGetter::min_ycrossesWire call
BlockAndTintGetter::heightcrossesWire call
GroundLevel::block_statecrossesWire call
GroundLevel::decorator_statecrossesWire call
GroundLevel::randomcrossesframe accessor; no bytes
BlockMetadata::namecrossesWire call
BlockMetadata::propertycrossesWire call
BlockMetadata::withcrossesWire call
BlockMetadata::ofcrossesWire call
ServerReloadResources::retainedcrossesWire call
CriterionContext::conditions_jsoncrossesWire call
CriterionContext::itemcrossesWire call
UnspawnedMobEdits::set_equipmentcrossesWire call
UnspawnedMobEdits::set_attribute_basecrossesWire call
UnspawnedMobEdits::add_attribute_modifiercrossesWire call
UnspawnedMobEdits::remove_attribute_modifiercrossesWire call
UnspawnedMobEdits::add_tagcrossesWire call
UnspawnedMobEdits::remove_tagcrossesWire call
UnspawnedMobEdits::set_custom_namecrossesWire call
Hooks::subscribedcrossesWire call
Hooks::registercrossesWire call
Hooks::visualscrossesWire call
Hooks::emissivecrossesWire call
Hooks::world_lifecyclecrossesWire call
Hooks::server_about_to_startcrossesWire call
Hooks::server_startingcrossesWire call
Hooks::server_startedcrossesWire call
Hooks::server_stoppingcrossesWire call
Hooks::server_stoppedcrossesWire call
Hooks::server_tickcrossesWire call
Hooks::level_tick_precrossesWire call
Hooks::level_tick_postcrossesWire call
Hooks::block_changedcrossesWire call
Hooks::commandcrossesWire call
Hooks::register_client_commandscrossesWire call
Hooks::zoomcrossesWire call
Hooks::minimapcrossesWire call
Hooks::setting_changedcrossesWire call
Hooks::panel_eventcrossesWire call
Hooks::block_entity_containercrossesWire call
Hooks::register_commandscrossesWire call
Hooks::run_mod_commandcrossesWire call
Hooks::menu_clickedcrossesWire call
Hooks::menu_closedcrossesWire call
Hooks::break_blockcrossesWire call
Hooks::right_click_blockcrossesWire call
Hooks::block_spreadcrossesWire call
Hooks::piston_precrossesWire call
Hooks::piston_postcrossesWire call
Hooks::explosion_detonatecrossesWire call
Hooks::fill_bucketcrossesWire call
Hooks::attack_entitycrossesWire call
Hooks::net_from_clientcrossesWire call
Hooks::net_from_servercrossesWire call
Hooks::player_diedcrossesWire call
Hooks::mob_spawnedcrossesWire call
Hooks::mob_killedcrossesWire call
Hooks::item_picked_upcrossesWire call
Hooks::on_equipcrossesWire call
Hooks::health_hudcrossesWire call
Hooks::entity_interactcrossesWire call
Hooks::left_click_blockcrossesWire call
Hooks::player_tick_precrossesWire call
Hooks::player_tick_postcrossesWire call
Hooks::entity_join_levelcrossesWire call
Hooks::living_incoming_damagecrossesWire call
Hooks::entity_leave_levelcrossesWire call
Hooks::block_entity_fluidscrossesWire call
Hooks::should_apply_effect_tick_this_tickcrossesWire call
Hooks::apply_effect_tickcrossesWire call
Hooks::on_effect_addedcrossesWire call
Hooks::mob_effect_addedcrossesWire call
Hooks::chunk_loadcrossesWire call
Hooks::chunk_unloadcrossesWire call
Hooks::player_logged_incrossesWire call
Hooks::player_logged_outcrossesWire call
Hooks::component_typescrossesWire call
Hooks::block_step_oncrossesWire call
Hooks::consume_effectcrossesWire call
Hooks::loot_table_loadcrossesWire call
Hooks::loot_dropscrossesWire call
Hooks::enchant_effectcrossesWire call
Hooks::screen_render_postcrossesWire call
Hooks::modify_default_componentscrossesWire call
Hooks::screen_mouse_button_pressed_precrossesWire call
Hooks::screen_mouse_button_released_precrossesWire call
Hooks::camera_shakecrossesWire call
Hooks::shader_paramscrossesWire call
Hooks::block_highlightcrossesWire call
Hooks::render_handcrossesWire call
Hooks::client_resources_reloadedcrossesWire call
Hooks::can_eatcrossesWire call
Hooks::living_entity_use_item_startcrossesWire call
Hooks::living_entity_use_item_finishcrossesWire call
Hooks::screen_mouse_scrolled_precrossesWire call
Hooks::player_commandcrossesWire call
Hooks::screen_key_pressed_precrossesWire call
Hooks::screen_char_typed_precrossesWire call
Hooks::data_pack_filescrossesWire call
Hooks::biome_colorscrossesWire call
Hooks::compute_fovcrossesWire call
Hooks::mob_submitcrossesWire call
Hooks::camera_distancecrossesWire call
Hooks::compute_fog_colorcrossesWire call
Hooks::mouse_button_precrossesWire call
Hooks::mouse_button_postcrossesWire call
Hooks::player_respawn_positioncrossesWire call
Hooks::player_respawnedcrossesWire call
Hooks::render_fogcrossesWire call
Hooks::screen_key_released_precrossesWire call
Hooks::musiccrossesWire call
Hooks::music_layerscrossesWire call
Hooks::datapack_synccrossesWire call
Hooks::recipes_receivedcrossesWire call
Hooks::input_keycrossesWire call
Hooks::mouse_scrollingcrossesWire call
Hooks::screen_mouse_dragged_precrossesWire call
Hooks::mod_container_viewerscrossesWire call
Hooks::living_knockbackcrossesWire call
Hooks::experience_orb_can_mergecrossesWire call
Hooks::experience_orb_mergecrossesWire call
Hooks::living_entity_use_item_tickcrossesWire call
Hooks::living_entity_use_item_stopcrossesWire call
Hooks::loot_functioncrossesWire call
Hooks::loot_conditioncrossesWire call
Hooks::level_loadcrossesWire call
Hooks::level_unloadcrossesWire call
Hooks::client_level_loadcrossesWire call
Hooks::client_level_unloadcrossesWire call
Hooks::hears_projectile_impactscrossesWire call
Hooks::projectile_impactcrossesWire call
Hooks::entity_mountcrossesWire call
Hooks::interaction_key_mapping_triggeredcrossesWire call
Hooks::gui_layer_precrossesWire call
Hooks::gui_layer_postcrossesWire call
Hooks::map_decorationscrossesWire call
Hooks::player_start_trackingcrossesWire call
Hooks::player_stop_trackingcrossesWire call
Hooks::block_entity_energycrossesWire call
Hooks::data_map_typescrossesWire call
Hooks::living_breathecrossesWire call
Hooks::blockscrossesWire call
Hooks::itemscrossesWire call
Hooks::entity_tick_precrossesWire call
Hooks::entity_tick_postcrossesWire call
Hooks::entity_tick_listenedcrossesWire call
Hooks::living_equipment_changecrossesWire call
Hooks::living_equipment_listenedcrossesWire call
Hooks::player_submitcrossesWire call
Hooks::mob_layercrossesWire call
Hooks::player_render_listenedcrossesWire call
Hooks::sign_changedcrossesWire call
Hooks::standalone_modelscrossesWire call
Hooks::player_container_opencrossesWire call
Hooks::player_container_closecrossesWire call
Hooks::player_toggle_flightcrossesWire call
Hooks::anvil_damagedcrossesWire call
Hooks::arrow_loosecrossesWire call
Hooks::beacon_state_changecrossesWire call
Hooks::bell_ringcrossesWire call
Hooks::block_break_progress_updatecrossesWire call
Hooks::block_burncrossesWire call
Hooks::block_cookcrossesWire call
Hooks::block_damage_abortcrossesWire call
Hooks::block_dispense_armorcrossesWire call
Hooks::block_fadecrossesWire call
Hooks::block_failed_dispensecrossesWire call
Hooks::block_formcrossesWire call
Hooks::block_ignitecrossesWire call
Hooks::block_lock_checkcrossesWire call
Hooks::block_receive_gamecrossesWire call
Hooks::block_shear_entitycrossesWire call
Hooks::brewing_completecrossesWire call
Hooks::brewing_fuelcrossesWire call
Hooks::brewing_startcrossesWire call
Hooks::broadcast_messagecrossesWire call
Hooks::campfire_startcrossesWire call
Hooks::cauldron_level_changedcrossesWire call
Hooks::item_consumption_teleportcrossesWire call
Hooks::compost_itemcrossesWire call
Hooks::crafter_craftcrossesWire call
Hooks::creeper_ignitecrossesWire call
Hooks::creeper_powercrossesWire call
Hooks::critical_hitcrossesWire call
Hooks::difficulty_changedcrossesWire call
Hooks::dragon_egg_formcrossesWire call
Hooks::enchant_itemcrossesWire call
Hooks::ender_pearl_teleportcrossesWire call
Hooks::entities_loadcrossesWire call
Hooks::entities_unloadcrossesWire call
Hooks::entity_break_doorcrossesWire call
Hooks::entity_breedcrossesWire call
Hooks::entity_change_blockcrossesWire call
Hooks::entity_drop_itemcrossesWire call
Hooks::entity_enter_blockcrossesWire call
Hooks::entity_enter_love_modecrossesWire call
Hooks::entity_portalcrossesWire call
Hooks::entity_pose_changecrossesWire call
Hooks::entity_shoot_bowcrossesWire call
Hooks::entity_tamecrossesWire call
Hooks::entity_teleportcrossesWire call
Hooks::entity_toggle_glidecrossesWire call
Hooks::entity_unleashcrossesWire call
Hooks::exp_bottlecrossesWire call
Hooks::pickup_xpcrossesWire call
Hooks::mending_repaircrossesWire call
Hooks::explosion_primecrossesWire call
Hooks::firework_explodecrossesWire call
Hooks::fluid_level_changecrossesWire call
Hooks::framerate_limitcrossesWire call
Hooks::furnace_burncrossesWire call
Hooks::furnace_extractcrossesWire call
Hooks::furnace_smeltcrossesWire call
Hooks::furnace_start_smeltcrossesWire call
Hooks::hopper_inventory_searchcrossesWire call
Hooks::hopper_pickup_itemcrossesWire call
Hooks::ingredientcrossesWire call
Hooks::inventory_block_startcrossesWire call
Hooks::inventory_move_itemcrossesWire call
Hooks::item_craftedcrossesWire call
Hooks::item_despawncrossesWire call
Hooks::item_expirecrossesWire call
Hooks::item_spawncrossesWire call
Hooks::leaves_decaycrossesWire call
Hooks::lightning_strikecrossesWire call
Hooks::moisture_changecrossesWire call
Hooks::anvil_craft_postcrossesWire call
Hooks::anvil_craft_precrossesWire call
Hooks::armor_stand_manipulatecrossesWire call
Hooks::bucket_emptycrossesWire call
Hooks::container_openedcrossesWire call
Hooks::creative_slotcrossesWire call
Hooks::food_level_changedcrossesWire call
Hooks::hanging_breakcrossesWire call
Hooks::hanging_placecrossesWire call
Hooks::player_changed_dimensioncrossesWire call
Hooks::player_clonecrossesWire call
Hooks::player_commands_sentcrossesWire call
Hooks::player_destroy_itemcrossesWire call
Hooks::player_fishcrossesWire call
Hooks::player_flower_pot_manipulatecrossesWire call
Hooks::player_game_mode_changedcrossesWire call
Hooks::player_insert_lectern_bookcrossesWire call
Hooks::player_item_frame_changecrossesWire call
Hooks::player_item_mendcrossesWire call
Hooks::player_lectern_page_changecrossesWire call
Hooks::player_logincrossesWire call
Hooks::player_sprintcrossesWire call
Hooks::player_swap_handscrossesWire call
Hooks::player_take_lectern_bookcrossesWire call
Hooks::player_teleportedcrossesWire call
Hooks::player_totemcrossesWire call
Hooks::resource_pack_statuscrossesWire call
Hooks::spawn_changecrossesWire call
Hooks::tnt_primedcrossesWire call
Hooks::vehicle_createcrossesWire call
Hooks::vehicle_damagecrossesWire call
Hooks::vehicle_destroycrossesWire call
Hooks::vehicle_movedcrossesWire call
Hooks::world_border_bounds_changedcrossesWire call
Hooks::world_border_center_changedcrossesWire call
Hooks::player_advancement_donecrossesWire call
Hooks::player_advancement_progresscrossesWire call
Hooks::player_arm_swingcrossesWire call
Hooks::player_attack_cooldown_resetcrossesWire call
Hooks::player_bed_entercrossesWire call
Hooks::player_bed_leavecrossesWire call
Hooks::player_bucket_entitycrossesWire call
Hooks::player_bundle_item_selectcrossesWire call
Hooks::player_change_beacon_effectcrossesWire call
Hooks::player_client_loaded_worldcrossesWire call
Hooks::player_deep_sleepcrossesWire call
Hooks::player_edit_bookcrossesWire call
Hooks::player_egg_throwcrossesWire call
Hooks::player_elytra_boostcrossesWire call
Hooks::player_exp_cooldown_changecrossesWire call
Hooks::player_inputcrossesWire call
Hooks::player_item_cooldowncrossesWire call
Hooks::player_switch_hotbar_slot_precrossesWire call
Hooks::player_switch_hotbar_slot_postcrossesWire call
Hooks::player_jumpcrossesWire call
Hooks::player_kickedcrossesWire call
Hooks::player_launch_projectilecrossesWire call
Hooks::player_level_changecrossesWire call
Hooks::player_loom_pattern_selectcrossesWire call
Hooks::player_map_filledcrossesWire call
Hooks::player_name_entitycrossesWire call
Hooks::player_open_signcrossesWire call
Hooks::player_pick_itemcrossesWire call
Hooks::player_pickup_arrowcrossesWire call
Hooks::player_ready_arrowcrossesWire call
Hooks::player_recipe_book_clickcrossesWire call
Hooks::player_recipe_book_settings_changecrossesWire call
Hooks::player_recipe_discoveredcrossesWire call
Hooks::player_riptidecrossesWire call
Hooks::player_shear_entitycrossesWire call
Hooks::player_shield_disablecrossesWire call
Hooks::player_stat_awardcrossesWire call
Hooks::player_stonecutter_recipe_selectcrossesWire call
Hooks::player_stop_spectating_entitycrossesWire call
Hooks::player_stop_using_itemcrossesWire call
Hooks::player_swap_with_equipment_slotcrossesWire call
Hooks::player_teleport_end_gatewaycrossesWire call
Hooks::player_toggle_entity_age_lockcrossesWire call
Hooks::player_toggle_sneakcrossesWire call
Hooks::player_tradecrossesWire call
Hooks::player_unleash_entitycrossesWire call
Hooks::player_velocitycrossesWire call
Hooks::portal_createcrossesWire call
Hooks::potion_splashcrossesWire call
Hooks::prepare_hopper_transfercrossesWire call
Hooks::prepare_item_craftcrossesWire call
Hooks::prepare_item_enchantcrossesWire call
Hooks::prepare_smithingcrossesWire call
Hooks::projectile_launchcrossesWire call
Hooks::raid_spawn_wavecrossesWire call
Hooks::raid_state_changecrossesWire call
Hooks::sculk_bloomcrossesWire call
Hooks::sleep_finished_timecrossesWire call
Hooks::sponge_absorbcrossesWire call
Hooks::tab_completecrossesWire call
Hooks::target_hitcrossesWire call
Hooks::thunder_changecrossesWire call
Hooks::time_skipcrossesWire call
Hooks::trade_selectcrossesWire call
Hooks::trade_with_villagercrossesWire call
Hooks::vault_change_statecrossesWire call
Hooks::vault_lootcrossesWire call
Hooks::weather_changecrossesWire call
Hooks::whitelist_state_updatecrossesWire call
Hooks::world_border_bounds_change_finishcrossesWire call
Hooks::world_savedcrossesWire call
Hooks::living_drowncrossesWire call
Hooks::living_fallcrossesWire call
Hooks::living_healcrossesWire call
Hooks::living_jumpcrossesWire call
Hooks::add_attribute_tooltipscrossesWire call
Hooks::add_client_reload_listenerscrossesWire call
Hooks::add_pack_finderscrossesWire call
Hooks::add_section_geometrycrossesWire call
Hooks::add_server_reload_listenerscrossesWire call
Hooks::alter_groundcrossesWire call
Hooks::animal_tamecrossesWire call
Hooks::anvil_updatecrossesWire call
Hooks::arm_pose_transformcrossesWire call
Hooks::armor_hurtcrossesWire call
Hooks::arrow_nockcrossesWire call
Hooks::baby_entity_spawncrossesWire call
Hooks::bake_model_loadercrossesWire call
Hooks::block_dropscrossesWire call
Hooks::block_entity_type_add_blockscrossesWire call
Hooks::block_grow_featurecrossesWire call
Hooks::block_screen_effect_drawcrossesWire call
Hooks::block_tool_modificationcrossesWire call
Hooks::bonemealcrossesWire call
Hooks::build_creative_mode_tab_contentscrossesWire call
Hooks::calculate_player_turncrossesWire call
Hooks::camera_posecrossesWire call
Hooks::camera_type_cyclecrossesWire call
Hooks::can_continue_sleepingcrossesWire call
Hooks::can_player_sleepcrossesWire call
Hooks::chat_suggestion_appliedcrossesWire call
Hooks::chunk_ticket_level_updatedcrossesWire call
Hooks::chunk_watchcrossesWire call
Hooks::chunk_sentcrossesWire call
Hooks::chunk_unwatchcrossesWire call
Hooks::client_attack_targetcrossesWire call
Hooks::client_chatcrossesWire call
Hooks::client_chat_receivedcrossesWire call
Hooks::client_information_updatedcrossesWire call
Hooks::client_mining_predictcrossesWire call
Hooks::client_packetcrossesWire call
Hooks::client_packet_sendcrossesWire call
Hooks::client_pause_change_precrossesWire call
Hooks::client_pause_change_postcrossesWire call
Hooks::client_player_change_game_typecrossesWire call
Hooks::client_player_clonecrossesWire call
Hooks::client_player_logging_incrossesWire call
Hooks::client_player_logging_outcrossesWire call
Hooks::client_disconnectingcrossesWire call
Hooks::menu_backgroundcrossesWire call
Hooks::client_setupcrossesWire call
Hooks::client_stoppedcrossesWire call
Hooks::client_stoppingcrossesWire call
Hooks::client_tick_postcrossesWire call
Hooks::client_tick_precrossesWire call
Hooks::component_hovercrossesWire call
Hooks::compute_fov_modifiercrossesWire call
Hooks::create_fluid_sourcecrossesWire call
Hooks::create_spawn_positioncrossesWire call
Hooks::crop_grow_precrossesWire call
Hooks::crop_grow_postcrossesWire call
Hooks::custom_click_actioncrossesWire call
Hooks::modify_custom_spawnerscrossesWire call
Hooks::custom_spawner_tickcrossesWire call
Hooks::customize_boss_event_progresscrossesWire call
Hooks::customize_chat_overlaycrossesWire call
Hooks::data_maps_updatedcrossesWire call
Hooks::debug_entry_linescrossesWire call
Hooks::debug_renderer_drawcrossesWire call
Hooks::dimension_transition_screen_drawcrossesWire call
Hooks::effect_particle_modificationcrossesWire call
Hooks::enchanted_block_lootcrossesWire call
Hooks::enchanted_entity_lootcrossesWire call
Hooks::enchantment_level_setcrossesWire call
Hooks::ender_entity_teleportcrossesWire call
Hooks::enderman_angercrossesWire call
Hooks::entity_change_block_precrossesWire call
Hooks::entity_constructingcrossesWire call
Hooks::entity_interact_specificcrossesWire call
Hooks::entity_invulnerability_checkcrossesWire call
Hooks::entity_mob_griefingcrossesWire call
Hooks::entity_outlinecrossesWire call
Hooks::entity_placecrossesWire call
Hooks::entity_sizecrossesWire call
Hooks::entity_struck_by_lightningcrossesWire call
Hooks::entity_travel_to_dimensioncrossesWire call
Hooks::explosion_knockbackcrossesWire call
Hooks::explosion_startcrossesWire call
Hooks::extend_poi_typescrossesWire call
Hooks::extract_block_screen_effectcrossesWire call
Hooks::farmland_tramplecrossesWire call
Hooks::finalize_spawncrossesWire call
Hooks::flip_framecrossesWire call
Hooks::fluid_flowcrossesWire call
Hooks::fluid_place_blockcrossesWire call
Hooks::fluid_tickcrossesWire call
Hooks::fluid_tooltipcrossesWire call
Hooks::game_rule_changedcrossesWire call
Hooks::game_shutting_downcrossesWire call
Hooks::gather_effect_screen_tooltipscrossesWire call
Hooks::gather_skipped_attribute_tooltipscrossesWire call
Hooks::get_arm_posecrossesWire call
Hooks::get_enchantment_levelcrossesWire call
Hooks::grindstone_placecrossesWire call
Hooks::grindstone_takecrossesWire call
Hooks::gui_layer_drawcrossesWire call
Hooks::gui_render_postcrossesWire call
Hooks::ingredient_testcrossesWire call
Hooks::item_attribute_modifiercrossesWire call
Hooks::item_containercrossesWire call
Hooks::item_fishedcrossesWire call
Hooks::item_model_propertycrossesWire call
Hooks::item_model_range_propertycrossesWire call
Hooks::item_model_select_propertycrossesWire call
Hooks::item_model_updatecrossesWire call
Hooks::item_smeltedcrossesWire call
Hooks::item_stacked_on_othercrossesWire call
Hooks::item_tint_sourcecrossesWire call
Hooks::item_tooltipcrossesWire call
Hooks::item_tosscrossesWire call
Hooks::key_mapping_precrossesWire call
Hooks::left_click_emptycrossesWire call
Hooks::level_savecrossesWire call
Hooks::play_level_sound_at_positioncrossesWire call
Hooks::play_level_sound_at_entitycrossesWire call
Hooks::living_change_targetcrossesWire call
Hooks::living_conversion_postcrossesWire call
Hooks::living_conversion_precrossesWire call
Hooks::living_damage_postcrossesWire call
Hooks::living_damage_precrossesWire call
Hooks::living_deathcrossesWire call
Hooks::living_death_postcrossesWire call
Hooks::living_destroy_blockcrossesWire call
Hooks::living_dropscrossesWire call
Hooks::get_equipment_drop_chancecrossesWire call
Hooks::living_experience_dropcrossesWire call
Hooks::living_get_projectilecrossesWire call
Hooks::living_jump_powercrossesWire call
Hooks::living_speedcrossesWire call
Hooks::living_flying_speedcrossesWire call
Hooks::living_shield_blockcrossesWire call
Hooks::living_use_totemcrossesWire call
Hooks::living_visibilitycrossesWire call
Hooks::map_decoration_typescrossesWire call
Hooks::menu_extra_datacrossesWire call
Hooks::mob_despawncrossesWire call
Hooks::mob_effect_applicablecrossesWire call
Hooks::mob_effect_expiredcrossesWire call
Hooks::mob_effect_removecrossesWire call
Hooks::mob_spawn_placement_checkcrossesWire call
Hooks::mob_spawn_position_checkcrossesWire call
Hooks::mob_splitcrossesWire call
Hooks::register_configscrossesWire call
Hooks::config_loadingcrossesWire call
Hooks::config_reloadingcrossesWire call
Hooks::config_unloadingcrossesWire call
Hooks::mod_mismatchcrossesWire call
Hooks::model_baking_completedcrossesWire call
Hooks::movement_inputcrossesWire call
Hooks::note_block_changecrossesWire call
Hooks::potential_spawnscrossesWire call
Hooks::village_siegecrossesWire call
Hooks::neighbor_notifycrossesWire call
Hooks::note_block_playcrossesWire call
Hooks::permissions_changedcrossesWire call
Hooks::player_break_speedcrossesWire call
Hooks::player_brewed_potioncrossesWire call
Hooks::player_enchant_itemcrossesWire call
Hooks::player_flyable_fallcrossesWire call
Hooks::player_harvest_checkcrossesWire call
Hooks::player_heart_typecrossesWire call
Hooks::player_inventory_changedcrossesWire call
Hooks::player_item_smithedcrossesWire call
Hooks::player_name_formatcrossesWire call
Hooks::player_set_spawncrossesWire call
Hooks::player_spawn_phantomscrossesWire call
Hooks::player_stays_on_ground_surfacecrossesWire call
Hooks::player_tab_list_name_formatcrossesWire call
Hooks::player_xp_changecrossesWire call
Hooks::player_xp_level_changecrossesWire call
Hooks::portal_spawncrossesWire call
Hooks::potion_brew_postcrossesWire call
Hooks::potion_brew_precrossesWire call
Hooks::recipe_book_categoriescrossesWire call
Hooks::recipe_property_setscrossesWire call
Hooks::register_block_tint_sourcescrossesWire call
Hooks::register_cauldron_fluid_contentcrossesWire call
Hooks::register_cauldron_interactioncrossesWire call
Hooks::register_color_resolverscrossesWire call
Hooks::register_debug_entriescrossesWire call
Hooks::register_debug_rendererscrossesWire call
Hooks::register_dimension_transition_screencrossesWire call
Hooks::register_enchantment_damage_effectscrossesWire call
Hooks::register_entity_spectator_shaderscrossesWire call
Hooks::register_fluid_modelscrossesWire call
Hooks::register_game_testscrossesWire call
Hooks::register_gui_layerscrossesWire call
Hooks::register_item_modelscrossesWire call
Hooks::register_item_tint_sourcescrossesWire call
Hooks::register_layer_definitionscrossesWire call
Hooks::register_model_loaderscrossesWire call
Hooks::register_particle_groupscrossesWire call
Hooks::register_particle_providerscrossesWire call
Hooks::register_preset_editorscrossesWire call
Hooks::register_range_select_item_model_propertycrossesWire call
Hooks::register_render_pipelinescrossesWire call
Hooks::register_runtime_spritescrossesWire call
Hooks::register_select_item_model_propertycrossesWire call
Hooks::register_sprite_sourcescrossesWire call
Hooks::register_texture_atlasescrossesWire call
Hooks::render_armcrossesWire call
Hooks::render_frame_postcrossesWire call
Hooks::render_frame_precrossesWire call
Hooks::render_gui_postcrossesWire call
Hooks::render_gui_precrossesWire call
Hooks::render_item_in_framecrossesWire call
Hooks::render_level_stagecrossesWire call
Hooks::render_name_tagcrossesWire call
Hooks::render_tooltip_gather_componentscrossesWire call
Hooks::render_tooltip_precrossesWire call
Hooks::render_tooltip_texturecrossesWire call
Hooks::right_click_emptycrossesWire call
Hooks::right_click_itemcrossesWire call
Hooks::scheduled_taskcrossesWire call
Hooks::screen_closingcrossesWire call
Hooks::screen_exclusion_areascrossesWire call
Hooks::screen_init_postcrossesWire call
Hooks::screen_mouse_button_pressed_postcrossesWire call
Hooks::screen_mouse_button_released_postcrossesWire call
Hooks::screen_mouse_dragged_postcrossesWire call
Hooks::screen_mouse_scrolled_postcrossesWire call
Hooks::screen_key_pressed_postcrossesWire call
Hooks::screen_key_released_postcrossesWire call
Hooks::screen_char_typed_postcrossesWire call
Hooks::screen_openingcrossesWire call
Hooks::screen_preedit_precrossesWire call
Hooks::screen_preedit_postcrossesWire call
Hooks::screen_render_inventory_mob_effectscrossesWire call
Hooks::screen_render_precrossesWire call
Hooks::screen_render_backgroundcrossesWire call
Hooks::screen_render_foregroundcrossesWire call
Hooks::screen_transparent_backgroundcrossesWire call
Hooks::screenshotcrossesWire call
Hooks::server_chatcrossesWire call
Hooks::server_tick_rate_changedcrossesWire call
Hooks::play_soundcrossesWire call
Hooks::play_sound_sourcecrossesWire call
Hooks::play_streaming_sourcecrossesWire call
Hooks::sound_engine_loadcrossesWire call
Hooks::spread_players_teleportcrossesWire call
Hooks::sprite_sourcecrossesWire call
Hooks::submit_custom_geometrycrossesWire call
Hooks::sweep_attackcrossesWire call
Hooks::tags_updatedcrossesWire call
Hooks::teleport_commandcrossesWire call
Hooks::texture_atlas_stitchedcrossesWire call
Hooks::tick_target_milliscrossesWire call
Hooks::toast_addcrossesWire call
Hooks::use_item_on_blockcrossesWire call
Hooks::validate_ticketscrossesWire call
Hooks::vanilla_game_eventcrossesWire call
Hooks::wind_burstcrossesWire call
Hooks::window_resizecrossesWire call
Hooks::xp_orb_targetingcrossesWire call
ReloadApply::applycrossesWire call
StructureType::find_generation_pointcrossesWire call
StructureType::load_piececrossesWire call
StructureType::after_placecrossesWire call
StructurePiece::bounding_boxcrossesWire call
StructurePiece::post_processcrossesWire call
StructurePiece::add_additional_save_datacrossesWire call
BlockPart::block_subscribedcrossesWire call
BlockPart::neighbor_changedcrossesWire call
BlockPart::random_tickcrossesWire call
BlockPart::tick_blockcrossesWire call
BlockPart::update_shapecrossesWire call
BlockPart::block_signalcrossesWire call
BlockPart::is_signal_sourcecrossesWire call
BlockPart::has_analog_outputcrossesWire call
BlockPart::analog_outputcrossesWire call
BlockPart::can_survivecrossesWire call
BlockPart::may_place_oncrossesWire call
BlockPart::is_valid_bonemeal_targetcrossesWire call
BlockPart::is_bonemeal_successcrossesWire call
BlockPart::perform_bonemealcrossesWire call
BlockPart::state_for_placementcrossesWire call
BlockPart::fire_oddscrossesWire call
BlockPart::smoke_sourcecrossesWire call
BlockPart::affect_neighbors_after_removalcrossesWire call
BlockPart::block_jump_factorcrossesWire call
BlockPart::block_speed_factorcrossesWire call
BlockPart::fall_oncrossesWire call
BlockPart::bounce_oncrossesWire call
BlockPart::block_render_visibilitycrossesWire call
BlockPart::use_item_oncrossesWire call
BlockPart::use_without_itemcrossesWire call
BlockPart::can_harvest_blockcrossesWire call
BlockPart::can_sustain_plantcrossesWire call
BlockPart::clone_item_stackcrossesWire call
BlockPart::connects_tocrossesWire call
BlockPart::contents_changedcrossesWire call
BlockPart::dispense_methodcrossesWire call
BlockPart::entity_insidecrossesWire call
BlockPart::exp_dropcrossesWire call
BlockPart::is_laddercrossesWire call
BlockPart::is_pathfindablecrossesWire call
BlockPart::item_after_vertical_collisioncrossesWire call
BlockPart::minecart_passcrossesWire call
BlockPart::on_block_explodedcrossesWire call
BlockPart::on_neighbor_changecrossesWire call
BlockPart::remove_blockcrossesWire call
BlockPart::should_check_weak_powercrossesWire call
BlockPart::should_redstone_wire_connect_tocrossesWire call
BlockPart::weak_changescrossesWire call
BlockEntityPart::block_entity_subscribedcrossesWire call
BlockEntityPart::block_entitycrossesWire call
BlockEntityPart::block_entity_tickscrossesWire call
BlockEntityPart::block_entity_tickcrossesWire call
BlockEntityPart::block_entity_update_tagcrossesWire call
BlockEntityPart::screencrossesWire call
BlockEntityPart::screen_drawcrossesWire call
BlockEntityPart::screen_clickcrossesWire call
BlockEntityPart::screen_tooltipcrossesWire call
BlockEntityPart::menu_buttoncrossesWire call
BlockEntityPart::block_entity_submitcrossesWire call
BlockEntityPart::block_entity_render_bounding_boxcrossesWire call
BlockEntityPart::menu_quick_movecrossesWire call
BlockEntityPart::block_entity_view_distancecrossesWire call
BlockEntityPart::pre_remove_side_effectscrossesWire call
BlockEntityPart::stateful_block_entitycrossesWire call
ItemPart::item_subscribedcrossesWire call
ItemPart::tooltipcrossesWire call
ItemPart::use_oncrossesWire call
ItemPart::use_itemcrossesWire call
ItemPart::hurt_enemycrossesWire call
ItemPart::inventory_tickcrossesWire call
ItemPart::item_barcrossesWire call
ItemPart::dispense_itemcrossesWire call
ItemPart::tooltip_componentcrossesWire call
ItemPart::tooltip_component_drawcrossesWire call
ItemPart::item_decorationscrossesWire call
ItemPart::use_durationcrossesWire call
ItemPart::use_animationcrossesWire call
ItemPart::on_use_tickcrossesWire call
ItemPart::release_usingcrossesWire call
ItemPart::can_perform_actioncrossesWire call
ItemPart::crafting_remaindercrossesWire call
ItemPart::damage_itemcrossesWire call
ItemPart::on_left_click_entitycrossesWire call
ItemPart::on_entity_swingcrossesWire call
ItemPart::item_interact_mobcrossesWire call
ItemPart::on_entity_item_updatecrossesWire call
ItemPart::on_item_use_firstcrossesWire call
MenuPart::menu_subscribedcrossesWire call
MenuPart::menu_slot_rulescrossesWire call
FluidPart::fluid_subscribedcrossesWire call
FluidPart::fluid_rulescrossesWire call
ServerReloadListener::preparecrossesWire call
GameTestFunction::runcrossesWire call
ClientReloadListener::preparecrossesWire call
BiomeColorResolver::colorcrossesWire call
BlockTintSource::colorcrossesWire call
BlockTintSource::color_in_worldcrossesWire call
BlockTintSource::color_as_terrain_particlecrossesWire call
BlockTintSource::relevant_propertiescrossesWire call
Interaction::decidecrossesWire call
Interaction::firecrossesWire call
SectionGeometry::addcrossesWire call
ParticleProvider::tickcrossesWire call
EnchantmentDamageEffect::applycrossesWire call
CommandArgumentType::kindcrossesWire call
CommandArgumentType::parsecrossesWire call
CommandArgumentType::suggestcrossesWire call
GroundStateProvider::state_atcrossesWire call
PlaceProvider::stackcrossesWire call
PlaceProvider::insertcrossesWire call
PlaceProvider::extractcrossesWire call
TooltipAppender::appendcrossesWire call
CriterionTest::testcrossesWire call
ResourceHandler<ItemResource>::set_max_stack_sizecrossesWire call
ResourceHandler<ItemResource>::sizecrossesWire call
ResourceHandler<ItemResource>::resourcecrossesWire call
ResourceHandler<ItemResource>::amountcrossesWire call
ResourceHandler<ItemResource>::capacitycrossesWire call
ResourceHandler<ItemResource>::is_validcrossesWire call
ResourceHandler<ItemResource>::insertcrossesWire call
ResourceHandler<ItemResource>::extractcrossesWire call
ResourceHandler<ItemResource>::insert_anycrossesWire call
ResourceHandler<ItemResource>::extract_anycrossesWire call
BlockCapabilityProvider<dyn ResourceHandler<ItemResource>>::providecrossesWire call
EnergyHandler::amountcrossesWire call
EnergyHandler::capacitycrossesWire call
EnergyHandler::insertcrossesWire call
EnergyHandler::extractcrossesWire call
BlockCapabilityProvider<dyn EnergyHandler>::providecrossesWire call
ItemCapabilityProvider<dyn EnergyHandler>::providecrossesWire call
EntityCapabilityProvider<dyn ResourceHandler<ItemResource>, Option<Direction>>::providecrossesWire call
EntityCapabilityProvider<dyn EnergyHandler, Option<Direction>>::providecrossesWire call
ResourceHandler<FluidResource>::set_max_stack_sizecrossesWire call
ResourceHandler<FluidResource>::sizecrossesWire call
ResourceHandler<FluidResource>::resourcecrossesWire call
ResourceHandler<FluidResource>::amountcrossesWire call
ResourceHandler<FluidResource>::capacitycrossesWire call
ResourceHandler<FluidResource>::is_validcrossesWire call
ResourceHandler<FluidResource>::insertcrossesWire call
ResourceHandler<FluidResource>::extractcrossesWire call
ResourceHandler<FluidResource>::insert_anycrossesWire call
ResourceHandler<FluidResource>::extract_anycrossesWire call
EntityCapabilityProvider<dyn ResourceHandler<FluidResource>, Option<Direction>>::providecrossesWire call
EntityCapabilityProvider<dyn ResourceHandler<ItemResource>, ()>::providecrossesWire call
BlockCapabilityProvider<dyn ResourceHandler<FluidResource>>::providecrossesWire call
ItemCapabilityProvider<dyn ResourceHandler<FluidResource>>::providecrossesWire call
ItemCapabilityProvider<dyn ResourceHandler<ItemResource>>::providecrossesWire call

| Library mod plain pub fn / pub static called by a dependent | crosses | shared dependency rlib, stable crate identity, and retained public exports; production-loader library fixture covers separate library/observer/dependent builds |

Required gap total: 0.

Entity snapshot revision boundary

client_update_fields is on the wire but outside the entity revision counter (containers.rs:18, lib.rs:312, containers.rs:75). Any future revision-keyed cache must treat it as excluded from the revision guarantee and synchronize it independently. Stage 1b must clarify the ModRevision documentation's "Equal revisions, equal contents" statement accordingly.

Provider-query review: trust boundaries and native-side notes

The implementation at fdccc11a1d and exact-variant tests at 40b17368f1 were independently reviewed. Full structural reply decoding, including trailing-byte validation and static owner conversion, completes before any cursor writeback. The reviewer reproduced refusal without cursor mutation for incomplete cursors, invalid Option/bool tags and trailing bytes, and killed missing-writeback and late-validation mutants.

The stale provider-id and backwards / u32::MAX cursor probes forge the trusted HOST reply after the native encoder has returned. They do not establish hostile GUEST control of production provider-query replies. Native HostCodec creates ordinary Held ids by inserting their objects into its live generational table; return-to-origin erased values are resolved against the guest's typed handler table. Native invocation and release check incoming native Held ids. No HOST_VALIDATE request or additional per-resource round trip was added.

Cursor writeback remains structural u32 writeback, not a semantic table-bound proof. The current reply carries no native table length. Enforcing that upper bound needs new source-owned receipt machinery; classifying arbitrary mutable u32s as monotone cursors would change the generic scalar contract. That hardening was explicitly excluded from this change. Production InstalledProviders bounds its input cursor with native table access; the review found no guest-controlled override of that installed table. Do not interpret the host-forgery probes as a wasm coverage gap or as proof that arbitrary cursor values satisfy native enumeration semantics.

Native-side note, not a wasm gap: a buggy custom native CapabilityProviders implementation may return Some without advancing its cursor, causing the existing native ask_providers consumer to repeat indefinitely. The progress-check prototype e12d95289a is deliberately not merged, following the narrowed review scope. It needs a fresh review before any future integration; its once-only logging was not verified here.

Real Wasmtime group/provider behavior and budget exhaustion are separate integration checks, not established by the native loopback or forged-host transport probes.