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GuiDraw

Enum GuiDraw 

pub enum GuiDraw {
    Sprite {
        sprite: Cow<'static, str>,
        x: i32,
        y: i32,
        w: i32,
        h: i32,
        region: Option<[i32; 4]>,
        color: u32,
        blend: Blend,
    },
    AtlasSprite {
        sprite: Cow<'static, str>,
        x: i32,
        y: i32,
        w: i32,
        h: i32,
        color: u32,
    },
    Blit {
        texture: Cow<'static, str>,
        blend: Blend,
        x: i32,
        y: i32,
        w: i32,
        h: i32,
        uv: [f32; 2],
        src: [i32; 2],
        tex: [i32; 2],
        color: u32,
    },
    Fill {
        x0: i32,
        y0: i32,
        x1: i32,
        y1: i32,
        color: u32,
    },
    Text {
        text: Text,
        x: i32,
        y: i32,
        color: u32,
        shadow: bool,
    },
    Item {
        slot: u32,
        x: i32,
        y: i32,
        seed: i32,
        scale: [f32; 2],
        pivot: [f32; 2],
    },
    Push(Vec<PoseOp>),
    Pop,
}
Expand description

One GuiGraphicsExtractor call. Text deeper than 512 nodes refuses the whole command buffer at the game boundary.

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Sprite

blitSprite(pipeline, sprite, x, y, w, h, color); region = (spriteW, spriteH, u, v) for the partial overload.

Fields

§sprite: Cow<'static, str>
§region: Option<[i32; 4]>
§color: u32
§blend: Blend
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AtlasSprite

blitSprite(pipeline, TextureAtlasSprite, ...) with a block atlas sprite (the nether portal overlay).

Fields

§sprite: Cow<'static, str>
§color: u32
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Blit

blit(pipeline, texture, x, y, u, v, w, h, srcW, srcH, texW, texH, color); texture is the path under textures/ without .png.

Fields

§texture: Cow<'static, str>
§blend: Blend
§uv: [f32; 2]
§src: [i32; 2]
§tex: [i32; 2]
§color: u32
§

Fill

fill(x0, y0, x1, y1, color) with the corners sorted.

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§x0: i32
§y0: i32
§x1: i32
§y1: i32
§color: u32
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Text

text(font, text, x, y, argb, dropShadow).

Fields

§text: Text
§color: u32
§shadow: bool
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Item

item(owner, stack, x, y, seed) for a hotbar slot (0-8, 40 = off hand) under the pose’s x/y scale about (cx, cy) (the pop squeeze).

Fields

§slot: u32
§seed: i32
§scale: [f32; 2]
§pivot: [f32; 2]
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Push(Vec<PoseOp>)

pose().pushMatrix() followed by ops.

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Pop

pose().popMatrix().

Trait Implementations§

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impl Clone for GuiDraw

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fn clone(&self) -> GuiDraw

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GuiDraw

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for GuiDraw

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fn eq(&self, other: &GuiDraw) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for GuiDraw

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impl Wire for GuiDraw

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const MIN: usize = 4usize

Minimum encoded size, used to reject impossible collection lengths.
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fn put(&self, out: &mut Writer)

Encodes this value, recording failures on the writer.
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fn put_owned(self, out: &mut Writer)

Consumes owned data when a resource’s ownership must cross the boundary.
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fn take(input: &mut Reader<'_>) -> Result<GuiDraw, WireError>

Decodes one value, leaving any following bytes for the caller.

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Put for T
where T: Wire,

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fn put_to(&self, out: &mut Writer)

Writes it.
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impl<T> Record for T
where T: Wire,

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fn encode(&self, out: &mut Writer)

Writes the argument into a hook call.
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fn apply(&mut self, bytes: &[u8]) -> Result<(), WireError>

Applies one complete reply, refusing malformed or trailing bytes atomically.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.