Enum Pose
pub enum Pose {
Show 18 variants
Standing,
FallFlying,
Sleeping,
Swimming,
SpinAttack,
Crouching,
LongJumping,
Dying,
Croaking,
UsingTongue,
Sitting,
Roaring,
Sniffing,
Emerging,
Digging,
Sliding,
Shooting,
Inhaling,
}Expand description
Pose: the stance a living entity’s box follows (Entity.setPose),
vanilla 26.3’s set. A species’ own box reads its state where its
getDefaultDimensions does; a stance a species never takes answers its
standing box.
Variants§
Standing
FallFlying
Sleeping
Swimming
SpinAttack
Crouching
LongJumping
Dying
Croaking
UsingTongue
Sitting
Roaring
Sniffing
Emerging
Digging
Sliding
Shooting
Inhaling
Implementations§
Trait Implementations§
impl Copy for Pose
impl Eq for Pose
impl StructuralPartialEq for Pose
Auto Trait Implementations§
impl Freeze for Pose
impl RefUnwindSafe for Pose
impl Send for Pose
impl Sync for Pose
impl Unpin for Pose
impl UnsafeUnpin for Pose
impl UnwindSafe for Pose
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more