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SpriteSourceOutput

Enum SpriteSourceOutput 

pub enum SpriteSourceOutput {
    Texture {
        sprite: Identifier,
        texture: Identifier,
    },
    Pixels {
        sprite: Identifier,
        width: u32,
        height: u32,
        rgba: Vec<u8>,
    },
    Remove {
        sprite: Identifier,
    },
}
Expand description

One step a mod’s sprite source takes on the atlas it is listed in, as vanilla’s SpriteSource.Output takes them. Hooks::sprite_source pushes them in order, and they apply under the built-in sources’ rule: a sprite of an id listed already replaces the earlier one.

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Texture

add(Identifier, Resource): sprite sprite is the texture texture (assets/<namespace>/textures/<path>.png), with its .mcmeta. A texture the resources lack is logged and skipped.

Fields

§sprite: Identifier

The sprite’s id in the atlas (mymod:gem).

§texture: Identifier

The texture it is (mymod:item/gem).

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Pixels

add(Identifier, DiscardableLoader): sprite sprite is these pixels, width by height, rows top first, four bytes (red, green, blue, alpha) a pixel. Pixels whose length isn’t width * height * 4, or a side over the largest a sprite can have, are logged and skipped.

Fields

§sprite: Identifier

The sprite’s id in the atlas.

§width: u32

Its width in pixels.

§height: u32

Its height in pixels.

§rgba: Vec<u8>

Its RGBA bytes.

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Remove

removeAll: drops sprite sprite from what the sources before listed, read in the event’s listed. An id not listed changes nothing.

Fields

§sprite: Identifier

The sprite to drop.

Trait Implementations§

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impl Clone for SpriteSourceOutput

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fn clone(&self) -> SpriteSourceOutput

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpriteSourceOutput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Eq for SpriteSourceOutput

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impl PartialEq for SpriteSourceOutput

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fn eq(&self, other: &SpriteSourceOutput) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for SpriteSourceOutput

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impl Wire for SpriteSourceOutput

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const MIN: usize = 4usize

Minimum encoded size, used to reject impossible collection lengths.
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fn put(&self, out: &mut Writer)

Encodes this value, recording failures on the writer.
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fn put_owned(self, out: &mut Writer)

Consumes owned data when a resource’s ownership must cross the boundary.
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fn take(input: &mut Reader<'_>) -> Result<SpriteSourceOutput, WireError>

Decodes one value, leaving any following bytes for the caller.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Put for T
where T: Wire,

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fn put_to(&self, out: &mut Writer)

Writes it.
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impl<T> Record for T
where T: Wire,

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fn encode(&self, out: &mut Writer)

Writes the argument into a hook call.
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fn apply(&mut self, bytes: &[u8]) -> Result<(), WireError>

Applies one complete reply, refusing malformed or trailing bytes atomically.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.