Enum UseAnimation
pub enum UseAnimation {
None,
Eat,
Drink,
Block,
Bow,
Trident,
Crossbow,
Spyglass,
TootHorn,
Brush,
Bundle,
Spear,
}Variants§
Trait Implementations§
§impl Clone for UseAnimation
impl Clone for UseAnimation
§fn clone(&self) -> UseAnimation
fn clone(&self) -> UseAnimation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for UseAnimation
§impl Debug for UseAnimation
impl Debug for UseAnimation
§impl Default for UseAnimation
impl Default for UseAnimation
§fn default() -> UseAnimation
fn default() -> UseAnimation
Returns the “default value” for a type. Read more
impl Eq for UseAnimation
§impl PartialEq for UseAnimation
impl PartialEq for UseAnimation
impl StructuralPartialEq for UseAnimation
§impl Wire for UseAnimation
impl Wire for UseAnimation
Auto Trait Implementations§
impl Freeze for UseAnimation
impl RefUnwindSafe for UseAnimation
impl Send for UseAnimation
impl Sync for UseAnimation
impl Unpin for UseAnimation
impl UnsafeUnpin for UseAnimation
impl UnwindSafe for UseAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more