Struct BellRingEvent
pub struct BellRingEvent {
pub dimension: Dimension,
pub player: Option<u128>,
pub pos: BlockPos,
pub cancelled: bool,
}Expand description
What Hooks::bell_ring is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§dimension: Dimension§player: Option<u128>§pos: BlockPos§cancelled: boolWhether the event is cancelled: by the game or an earlier listener, or by this one
setting it. Only a listener that receives cancelled events (#[listener(receive_cancelled)])
sees true, and setting it back to false lets the game’s behaviour run.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BellRingEvent
impl RefUnwindSafe for BellRingEvent
impl Send for BellRingEvent
impl Sync for BellRingEvent
impl Unpin for BellRingEvent
impl UnsafeUnpin for BellRingEvent
impl UnwindSafe for BellRingEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more