Struct BiomeAmbientParticle
pub struct BiomeAmbientParticle {
pub particle: String,
pub probability: f64,
}Expand description
One ambient particle of a biome (minecraft:visual/ambient_particles).
Fields§
§particle: StringThe particle type (minecraft:ash).
probability: f64The chance per tick and block, 0.0..=1.0.
Trait Implementations§
§impl Clone for BiomeAmbientParticle
impl Clone for BiomeAmbientParticle
§fn clone(&self) -> BiomeAmbientParticle
fn clone(&self) -> BiomeAmbientParticle
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for BiomeAmbientParticle
impl Debug for BiomeAmbientParticle
§impl PartialEq for BiomeAmbientParticle
impl PartialEq for BiomeAmbientParticle
impl StructuralPartialEq for BiomeAmbientParticle
Auto Trait Implementations§
impl Freeze for BiomeAmbientParticle
impl RefUnwindSafe for BiomeAmbientParticle
impl Send for BiomeAmbientParticle
impl Sync for BiomeAmbientParticle
impl Unpin for BiomeAmbientParticle
impl UnsafeUnpin for BiomeAmbientParticle
impl UnwindSafe for BiomeAmbientParticle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more