Struct BlockBurnEvent
pub struct BlockBurnEvent {
pub dimension: Dimension,
pub pos: BlockPos,
pub cancelled: bool,
}Expand description
What Hooks::block_burn is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§dimension: Dimension§pos: BlockPos§cancelled: boolWhether the event is cancelled: by the game or an earlier listener, or by this one
setting it. Only a listener that receives cancelled events (#[listener(receive_cancelled)])
sees true, and setting it back to false lets the game’s behaviour run.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BlockBurnEvent
impl RefUnwindSafe for BlockBurnEvent
impl Send for BlockBurnEvent
impl Sync for BlockBurnEvent
impl Unpin for BlockBurnEvent
impl UnsafeUnpin for BlockBurnEvent
impl UnwindSafe for BlockBurnEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more