Struct BlockFormEvent
pub struct BlockFormEvent {
pub dimension: Dimension,
pub pos: BlockPos,
pub from: BlockState,
pub to: BlockState,
pub cancelled: bool,
}Expand description
What Hooks::block_form is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§dimension: Dimension§pos: BlockPos§from: BlockState§to: BlockState§cancelled: boolWhether the event is cancelled: by the game or an earlier listener, or by this one
setting it. Only a listener that receives cancelled events (#[listener(receive_cancelled)])
sees true, and setting it back to false lets the game’s behaviour run.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BlockFormEvent
impl RefUnwindSafe for BlockFormEvent
impl Send for BlockFormEvent
impl Sync for BlockFormEvent
impl Unpin for BlockFormEvent
impl UnsafeUnpin for BlockFormEvent
impl UnwindSafe for BlockFormEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more