Struct ClientPlayerCloneEvent
pub struct ClientPlayerCloneEvent {
pub old_id: i32,
pub new_id: i32,
pub uuid: u128,
pub died: bool,
pub dimension_changed: bool,
}Expand description
What Hooks::client_player_clone is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§old_id: i32§new_id: i32§uuid: u128§died: bool§dimension_changed: boolTrait Implementations§
Auto Trait Implementations§
impl Freeze for ClientPlayerCloneEvent
impl RefUnwindSafe for ClientPlayerCloneEvent
impl Send for ClientPlayerCloneEvent
impl Sync for ClientPlayerCloneEvent
impl Unpin for ClientPlayerCloneEvent
impl UnsafeUnpin for ClientPlayerCloneEvent
impl UnwindSafe for ClientPlayerCloneEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more