Struct ClientPlayerLoggingInEvent
pub struct ClientPlayerLoggingInEvent {
pub player_id: i32,
pub uuid: u128,
}Expand description
What Hooks::client_player_logging_in is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§player_id: i32§uuid: u128Trait Implementations§
Auto Trait Implementations§
impl Freeze for ClientPlayerLoggingInEvent
impl RefUnwindSafe for ClientPlayerLoggingInEvent
impl Send for ClientPlayerLoggingInEvent
impl Sync for ClientPlayerLoggingInEvent
impl Unpin for ClientPlayerLoggingInEvent
impl UnsafeUnpin for ClientPlayerLoggingInEvent
impl UnwindSafe for ClientPlayerLoggingInEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more