Struct ClientPlayerLoggingOutEvent
pub struct ClientPlayerLoggingOutEvent {
pub player_id: Option<i32>,
pub uuid: Option<u128>,
}Expand description
What Hooks::client_player_logging_out is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§player_id: Option<i32>§uuid: Option<u128>Trait Implementations§
Auto Trait Implementations§
impl Freeze for ClientPlayerLoggingOutEvent
impl RefUnwindSafe for ClientPlayerLoggingOutEvent
impl Send for ClientPlayerLoggingOutEvent
impl Sync for ClientPlayerLoggingOutEvent
impl Unpin for ClientPlayerLoggingOutEvent
impl UnsafeUnpin for ClientPlayerLoggingOutEvent
impl UnwindSafe for ClientPlayerLoggingOutEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more