Struct EffectParticleModificationEvent
pub struct EffectParticleModificationEvent<'a> {
pub entity: LivingRef,
pub effect: &'a ActiveEffect,
pub original_particle: &'a ParticleOptions,
pub particle: &'a mut Option<ParticleOptions>,
pub visible: bool,
}Expand description
What Hooks::effect_particle_modification is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§entity: LivingRef§effect: &'a ActiveEffect§original_particle: &'a ParticleOptions§particle: &'a mut Option<ParticleOptions>§visible: boolAuto Trait Implementations§
impl<'a> !UnwindSafe for EffectParticleModificationEvent<'a>
impl<'a> Freeze for EffectParticleModificationEvent<'a>
impl<'a> RefUnwindSafe for EffectParticleModificationEvent<'a>
impl<'a> Send for EffectParticleModificationEvent<'a>
impl<'a> Sync for EffectParticleModificationEvent<'a>
impl<'a> Unpin for EffectParticleModificationEvent<'a>
impl<'a> UnsafeUnpin for EffectParticleModificationEvent<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more