Struct EndermanAngerEvent
pub struct EndermanAngerEvent {
pub enderman: EntityRef,
pub player: PlayerRef,
pub cancelled: bool,
}Expand description
What Hooks::enderman_anger is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§enderman: EntityRef§player: PlayerRef§cancelled: boolWhether the event is cancelled: by the game or an earlier listener, or by this one
setting it. Only a listener that receives cancelled events (#[listener(receive_cancelled)])
sees true, and setting it back to false lets the game’s behaviour run.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for EndermanAngerEvent
impl RefUnwindSafe for EndermanAngerEvent
impl Send for EndermanAngerEvent
impl Sync for EndermanAngerEvent
impl Unpin for EndermanAngerEvent
impl UnsafeUnpin for EndermanAngerEvent
impl UnwindSafe for EndermanAngerEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more