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FaceSprite

Struct FaceSprite 

pub struct FaceSprite {
    pub sprite: SpriteRef,
    pub rect: [f32; 4],
    pub inset: f32,
    pub uv: [f32; 6],
    pub tint: Option<TintSource>,
    pub translucent: bool,
}
Expand description

One face of a block’s model on one of its sides.

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§sprite: SpriteRef§rect: [f32; 4]

Where the face lies on the side, in the side’s two axes (side_axes), from 0 to 1 across the block: [a0, b0, a1, b1]. [0, 0, 1, 1] for a whole face.

§inset: f32

How deep into the block the face lies from the side’s own plane (0 for a cube’s face, 0.5 for a slab’s top).

§uv: [f32; 6]

The texture across the side: the point (a, b) on it shows uv = [u0, v0] + a * [du_u, du_v] + b * [dv_u, dv_v] of the sprite, [u0, v0, du_u, du_v, dv_u, dv_v]. Rotations and mirrors (a log on its side, a model’s rotation and uvlock) are in it.

§tint: Option<TintSource>

Its colour source, none for an untinted face: multiply the texture by the source’s colour.

§translucent: bool

It has partly clear pixels: drawn sorted and blended.

Trait Implementations§

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impl Clone for FaceSprite

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fn clone(&self) -> FaceSprite

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for FaceSprite

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impl Debug for FaceSprite

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for FaceSprite

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fn eq(&self, other: &FaceSprite) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for FaceSprite

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impl Wire for FaceSprite

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const MIN: usize

Minimum encoded size, used to reject impossible collection lengths.
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fn put(&self, out: &mut Writer)

Encodes this value, recording failures on the writer.
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fn put_owned(self, out: &mut Writer)

Consumes owned data when a resource’s ownership must cross the boundary.
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fn take(input: &mut Reader<'_>) -> Result<FaceSprite, WireError>

Decodes one value, leaving any following bytes for the caller.

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Put for T
where T: Wire,

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fn put_to(&self, out: &mut Writer)

Writes it.
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impl<T> Record for T
where T: Wire,

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fn encode(&self, out: &mut Writer)

Writes the argument into a hook call.
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fn apply(&mut self, bytes: &[u8]) -> Result<(), WireError>

Applies one complete reply, refusing malformed or trailing bytes atomically.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.