Skip to main content

FinalizeSpawnEvent

Struct FinalizeSpawnEvent 

pub struct FinalizeSpawnEvent<'a> {
    pub dimension: &'a str,
    pub kind: &'a str,
    pub reason: SpawnReason,
    pub pos: [f64; 3],
    pub spawner: Option<SpawnSource>,
    pub difficulty: &'a mut Difficulty,
    pub spawn_cancelled: bool,
    pub mob: UnspawnedMobRef,
    pub edits: &'a dyn UnspawnedMobEdits,
    pub group: &'a mut Option<SpawnGroup>,
    pub cancelled: bool,
}
Expand description

What Hooks::finalize_spawn is told. Each field is that hook’s argument of the same name, described in the hook’s doc.

Fields§

§dimension: &'a str§kind: &'a str§reason: SpawnReason§pos: [f64; 3]§spawner: Option<SpawnSource>§difficulty: &'a mut Difficulty§spawn_cancelled: bool§mob: UnspawnedMobRef§edits: &'a dyn UnspawnedMobEdits§group: &'a mut Option<SpawnGroup>§cancelled: bool

Whether the event is cancelled: by the game or an earlier listener, or by this one setting it. Only a listener that receives cancelled events (#[listener(receive_cancelled)]) sees true, and setting it back to false lets the game’s behaviour run.

Auto Trait Implementations§

§

impl<'a> !RefUnwindSafe for FinalizeSpawnEvent<'a>

§

impl<'a> !Send for FinalizeSpawnEvent<'a>

§

impl<'a> !Sync for FinalizeSpawnEvent<'a>

§

impl<'a> !UnwindSafe for FinalizeSpawnEvent<'a>

§

impl<'a> Freeze for FinalizeSpawnEvent<'a>

§

impl<'a> Unpin for FinalizeSpawnEvent<'a>

§

impl<'a> UnsafeUnpin for FinalizeSpawnEvent<'a>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.