Struct GoalRegistrar
pub struct GoalRegistrar<'a> { /* private fields */ }Expand description
What the game hands an crate::EntityPart: the two selectors of the mob being
built, as vanilla’s registerGoals fills them.
Implementations§
§impl<'a> GoalRegistrar<'a>
impl<'a> GoalRegistrar<'a>
pub fn add_goal<P>(&mut self, priority: i32, goal: P)where
P: Goal,
pub fn add_goal<P>(&mut self, priority: i32, goal: P)where
P: Goal,
GoalSelector.addGoal(priority, goal) on the mob’s goal selector.
pub fn add_target_goal<P>(&mut self, priority: i32, goal: P)where
P: Goal,
pub fn add_target_goal<P>(&mut self, priority: i32, goal: P)where
P: Goal,
GoalSelector.addGoal on the mob’s target selector: the
nearest-hurt-target kinds, as vanilla’s second selector holds them.
pub fn mob(&self) -> RegistrarMob<'_>
pub fn mob(&self) -> RegistrarMob<'_>
The mob being built, as far as construction goes: its entity type, the
datum vanilla’s per-species registerGoals branches on.
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for GoalRegistrar<'a>
impl<'a> !Send for GoalRegistrar<'a>
impl<'a> !Sync for GoalRegistrar<'a>
impl<'a> !UnwindSafe for GoalRegistrar<'a>
impl<'a> Freeze for GoalRegistrar<'a>
impl<'a> Unpin for GoalRegistrar<'a>
impl<'a> UnsafeUnpin for GoalRegistrar<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more