Struct HopperPickupItemEvent
pub struct HopperPickupItemEvent<'a> {
pub dimension: Dimension,
pub pos: BlockPos,
pub item: &'a str,
pub count: u32,
pub cancelled: bool,
}Expand description
What Hooks::hopper_pickup_item is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§dimension: Dimension§pos: BlockPos§item: &'a str§count: u32§cancelled: boolWhether the event is cancelled: by the game or an earlier listener, or by this one
setting it. Only a listener that receives cancelled events (#[listener(receive_cancelled)])
sees true, and setting it back to false lets the game’s behaviour run.
Auto Trait Implementations§
impl<'a> Freeze for HopperPickupItemEvent<'a>
impl<'a> RefUnwindSafe for HopperPickupItemEvent<'a>
impl<'a> Send for HopperPickupItemEvent<'a>
impl<'a> Sync for HopperPickupItemEvent<'a>
impl<'a> Unpin for HopperPickupItemEvent<'a>
impl<'a> UnsafeUnpin for HopperPickupItemEvent<'a>
impl<'a> UnwindSafe for HopperPickupItemEvent<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more