Struct MobEffectExpiredEvent
pub struct MobEffectExpiredEvent {
pub entity: LivingRef,
pub effect: EffectKey,
pub amplifier: i32,
pub cancelled: bool,
}Expand description
What Hooks::mob_effect_expired is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§entity: LivingRef§effect: EffectKey§amplifier: i32§cancelled: boolWhether the event is cancelled: by the game or an earlier listener, or by this one
setting it. Only a listener that receives cancelled events (#[listener(receive_cancelled)])
sees true, and setting it back to false lets the game’s behaviour run.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for MobEffectExpiredEvent
impl RefUnwindSafe for MobEffectExpiredEvent
impl Send for MobEffectExpiredEvent
impl Sync for MobEffectExpiredEvent
impl Unpin for MobEffectExpiredEvent
impl UnsafeUnpin for MobEffectExpiredEvent
impl UnwindSafe for MobEffectExpiredEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more