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MobRender

Struct MobRender 

pub struct MobRender<'a> {
Show 14 fields pub id: u32, pub kind: &'a str, pub custom_name: Option<&'a str>, pub baby: bool, pub partial: f32, pub age: f32, pub body_yaw: f32, pub head_yaw: f32, pub pitch: f32, pub walk_position: f32, pub walk_speed: f32, pub hurt_time: i32, pub death_time: i32, pub on_ground: bool,
}
Expand description

One mob’s frame, as EntityRenderer.extractRenderState fills a LivingEntityRenderState: what a model reads to pose and animate itself. Angles are in degrees, interpolated to the frame’s partial tick.

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§id: u32

The mob’s network id, as the mob helpers and mod messages name it.

§kind: &'a str

Its entity type (minecraft:villager).

§custom_name: Option<&'a str>

Its CustomName as plain text, when it has one.

§baby: bool

isBaby.

§partial: f32

The frame’s partial tick, 0 to 1.

§age: f32

ageInTicks: ticks lived plus the partial tick, for idle motion.

§body_yaw: f32

bodyRot: the way the body faces (0 is south, 90 west).

§head_yaw: f32

yRot: the head’s turn from the body, -180 to 180.

§pitch: f32

xRot: the head’s pitch, positive looking down.

§walk_position: f32

walkAnimationPos: how far the legs have swung, for a walk cycle (a vanilla quadruped’s legs swing cos(pos * 0.6662) * 1.4 * speed radians).

§walk_speed: f32

walkAnimationSpeed: how fast it walks, 0 standing to about 1.

§hurt_time: i32

Ticks left of the red hurt flash (10 when hit).

§death_time: i32

Ticks since it died, 0 while alive (vanilla tips the body over 20).

§on_ground: bool

Trait Implementations§

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impl<'a> Clone for MobRender<'a>

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fn clone(&self) -> MobRender<'a>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for MobRender<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'a> Freeze for MobRender<'a>

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impl<'a> RefUnwindSafe for MobRender<'a>

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impl<'a> Send for MobRender<'a>

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impl<'a> Sync for MobRender<'a>

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impl<'a> Unpin for MobRender<'a>

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impl<'a> UnsafeUnpin for MobRender<'a>

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impl<'a> UnwindSafe for MobRender<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.