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ModParticle

Struct ModParticle 

pub struct ModParticle {
    pub position: [f64; 3],
    pub previous: [f64; 3],
    pub velocity: [f64; 3],
    pub age: i32,
    pub lifetime: i32,
    pub size: f32,
    pub rgba: [f32; 4],
    pub frame: u32,
    pub removed: bool,
    pub state: [f64; 4],
}
Expand description

One particle of a provider’s type, as its tick reads and writes it: the fields of vanilla’s Particle a tick moves. Plain numbers, so a tick allocates nothing, and one value for native and wasm mods alike.

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§position: [f64; 3]

Particle.x/y/z: the position now. A tick moves the particle by writing it.

§previous: [f64; 3]

Particle.xo/yo/zo: where it was a tick ago, which a frame interpolates from. The game sets it to position before each tick; a tick that teleports the particle sets it too.

§velocity: [f64; 3]

Particle.xd/yd/zd: the velocity the spawn gave it (the declared one, or the spawn call’s). The game applies no vanilla motion to a provider’s particle, so a tick moves position by it, or not.

§age: i32

Particle.age, the ticks this particle has run: 1 on its first tick. The game advances it before each tick.

§lifetime: i32

Particle.lifetime: the particle expires on the tick after age reaches it. A tick may change it.

§size: f32

SingleQuadParticle.quadSize: the billboard’s half-width in blocks.

§rgba: [f32; 4]

Particle.rCol/gCol/bCol/alpha, each 0 to 1.

§frame: u32

The sprite drawn, an index in the sprite set particles/<path>.json lists (the last one when it is past the list).

§removed: bool

Particle.remove(): set it to expire the particle before its lifetime is up.

§state: [f64; 4]

Four numbers that stay with this particle from one tick to the next, zero when it spawns.

Trait Implementations§

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impl Clone for ModParticle

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fn clone(&self) -> ModParticle

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ModParticle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for ModParticle

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fn eq(&self, other: &ModParticle) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for ModParticle

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impl Wire for ModParticle

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const MIN: usize

Minimum encoded size, used to reject impossible collection lengths.
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fn put(&self, out: &mut Writer)

Encodes this value, recording failures on the writer.
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fn put_owned(self, out: &mut Writer)

Consumes owned data when a resource’s ownership must cross the boundary.
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fn take(input: &mut Reader<'_>) -> Result<ModParticle, WireError>

Decodes one value, leaving any following bytes for the caller.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Put for T
where T: Wire,

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fn put_to(&self, out: &mut Writer)

Writes it.
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impl<T> Record for T
where T: Wire,

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fn encode(&self, out: &mut Writer)

Writes the argument into a hook call.
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fn apply(&mut self, bytes: &[u8]) -> Result<(), WireError>

Applies one complete reply, refusing malformed or trailing bytes atomically.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.