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ParticleProviderRegistry

Struct ParticleProviderRegistry 

pub struct ParticleProviderRegistry { /* private fields */ }
Expand description

The game’s ParticleProviders: the registrations by name.

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impl ParticleProviderRegistry

pub fn into_providers(self) -> BTreeMap<String, Arc<dyn ParticleProvider>>

Each type’s provider, the last registration for a name winning.

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impl Default for ParticleProviderRegistry

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fn default() -> ParticleProviderRegistry

Returns the “default value” for a type. Read more
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impl ParticleProviders for ParticleProviderRegistry

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fn register(&mut self, name: String, provider: Arc<dyn ParticleProvider>)

registerSpriteSet(type, provider): provider moves every particle of the type name (mymod:spark), whose sprite set is assets/mymod/particles/spark.json. A later registration for a name replaces the earlier one. A name no sprite set matches is logged and its particles draw nothing, as any named type without its sprite set does.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.