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PlayerActionSetup

Struct PlayerActionSetup 

#[non_exhaustive]
pub struct PlayerActionSetup { pub stack: Option<ItemStack>, pub eye: [f64; 3], pub yaw: f32, pub pitch: f32, pub secondary_use: bool, }
Expand description

Temporary state for PlayerRef::perform_action_scoped. The existing fake acts in survival with a fresh standing body, holding only stack in its main hand; its persistent body, items, look, secondary-use state and action timers are restored afterwards.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§stack: Option<ItemStack>

The main-hand stack, or None for an empty hand.

§eye: [f64; 3]

Eye position in world coordinates, using the standing eye height (1.62).

§yaw: f32

Vanilla yaw in degrees.

§pitch: f32

Vanilla pitch in degrees.

§secondary_use: bool

Secondary use, as when holding sneak; this does not change the standing eye height.

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impl PlayerActionSetup

pub fn new( stack: Option<ItemStack>, eye: [f64; 3], yaw: f32, pitch: f32, secondary_use: bool, ) -> PlayerActionSetup

A scoped survival setup with the supplied main-hand stack and viewpoint.

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impl Clone for PlayerActionSetup

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fn clone(&self) -> PlayerActionSetup

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PlayerActionSetup

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for PlayerActionSetup

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fn eq(&self, other: &PlayerActionSetup) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for PlayerActionSetup

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impl Wire for PlayerActionSetup

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const MIN: usize

Minimum encoded size, used to reject impossible collection lengths.
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fn put(&self, out: &mut Writer)

Encodes this value, recording failures on the writer.
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fn put_owned(self, out: &mut Writer)

Consumes owned data when a resource’s ownership must cross the boundary.
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fn take(input: &mut Reader<'_>) -> Result<PlayerActionSetup, WireError>

Decodes one value, leaving any following bytes for the caller.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Put for T
where T: Wire,

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fn put_to(&self, out: &mut Writer)

Writes it.
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impl<T> Record for T
where T: Wire,

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fn encode(&self, out: &mut Writer)

Writes the argument into a hook call.
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fn apply(&mut self, bytes: &[u8]) -> Result<(), WireError>

Applies one complete reply, refusing malformed or trailing bytes atomically.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.