Struct PlayerHeartTypeEvent
pub struct PlayerHeartTypeEvent<'a> {
pub kind: &'a mut HeartKind,
}Expand description
What Hooks::player_heart_type is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§kind: &'a mut HeartKindAuto Trait Implementations§
impl<'a> !UnwindSafe for PlayerHeartTypeEvent<'a>
impl<'a> Freeze for PlayerHeartTypeEvent<'a>
impl<'a> RefUnwindSafe for PlayerHeartTypeEvent<'a>
impl<'a> Send for PlayerHeartTypeEvent<'a>
impl<'a> Sync for PlayerHeartTypeEvent<'a>
impl<'a> Unpin for PlayerHeartTypeEvent<'a>
impl<'a> UnsafeUnpin for PlayerHeartTypeEvent<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more