Struct PlayerOpenSignEvent
pub struct PlayerOpenSignEvent<'a> {
pub player: u128,
pub name: &'a str,
pub pos: [i32; 3],
pub front: bool,
}Expand description
What Hooks::player_open_sign is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§player: u128§name: &'a str§pos: [i32; 3]§front: boolAuto Trait Implementations§
impl<'a> Freeze for PlayerOpenSignEvent<'a>
impl<'a> RefUnwindSafe for PlayerOpenSignEvent<'a>
impl<'a> Send for PlayerOpenSignEvent<'a>
impl<'a> Sync for PlayerOpenSignEvent<'a>
impl<'a> Unpin for PlayerOpenSignEvent<'a>
impl<'a> UnsafeUnpin for PlayerOpenSignEvent<'a>
impl<'a> UnwindSafe for PlayerOpenSignEvent<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more