Struct PotionBrewPreEvent
pub struct PotionBrewPreEvent<'a> {
pub pos: [i32; 3],
pub stacks: &'a mut [Option<ItemStack>; 5],
pub cancelled: bool,
}Expand description
What Hooks::potion_brew_pre is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§pos: [i32; 3]§stacks: &'a mut [Option<ItemStack>; 5]§cancelled: boolWhether the event is cancelled: by the game or an earlier listener, or by this one
setting it. Only a listener that receives cancelled events (#[listener(receive_cancelled)])
sees true, and setting it back to false lets the game’s behaviour run.
Auto Trait Implementations§
impl<'a> !UnwindSafe for PotionBrewPreEvent<'a>
impl<'a> Freeze for PotionBrewPreEvent<'a>
impl<'a> RefUnwindSafe for PotionBrewPreEvent<'a>
impl<'a> Send for PotionBrewPreEvent<'a>
impl<'a> Sync for PotionBrewPreEvent<'a>
impl<'a> Unpin for PotionBrewPreEvent<'a>
impl<'a> UnsafeUnpin for PotionBrewPreEvent<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more