Struct RegisterEntitySpectatorShadersEvent
pub struct RegisterEntitySpectatorShadersEvent<'a> {
pub shaders: &'a mut Vec<EntitySpectatorShader>,
}Expand description
What Hooks::register_entity_spectator_shaders is told. Each field is that hook’s argument of the same name, described in the hook’s doc.
Fields§
§shaders: &'a mut Vec<EntitySpectatorShader>Auto Trait Implementations§
impl<'a> !UnwindSafe for RegisterEntitySpectatorShadersEvent<'a>
impl<'a> Freeze for RegisterEntitySpectatorShadersEvent<'a>
impl<'a> RefUnwindSafe for RegisterEntitySpectatorShadersEvent<'a>
impl<'a> Send for RegisterEntitySpectatorShadersEvent<'a>
impl<'a> Sync for RegisterEntitySpectatorShadersEvent<'a>
impl<'a> Unpin for RegisterEntitySpectatorShadersEvent<'a>
impl<'a> UnsafeUnpin for RegisterEntitySpectatorShadersEvent<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more