Skip to main content

ServerPlayer

Struct ServerPlayer 

#[non_exhaustive]
pub struct ServerPlayer { pub uuid: u128, pub name: String, pub permission: u8, pub dimension: String, pub position: [f64; 3], pub game_mode: i32, pub health: f32, pub yaw: f32, pub pitch: f32, pub entity_id: i32, pub address: String, }
Expand description

A player on the server, as a server hook sees them.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§uuid: u128

The player’s UUID.

§name: String

The player’s name.

§permission: u8

The operator level, 0 to 4 (ops.json; single player’s owner with cheats on is 4).

§dimension: String

minecraft:overworld, minecraft:the_nether, minecraft:the_end.

§position: [f64; 3]

The player’s position in blocks.

§game_mode: i32

0 survival, 1 creative, 2 adventure, 3 spectator.

§health: f32

Health points, 20 at full; 0 once dead.

§yaw: f32

Where they look, in degrees (yRot, xRot), as their last move told the server.

§pitch: f32

The player’s pitch in degrees.

§entity_id: i32

The network entity id the player has this session, the one hooks that only know entity ids (living_incoming_damage, living_knockback) give for the player; 0 when not known. API @API:server_player_entity_id@.

§address: String

The IP address the player connects from, without the port (behind a Velocity proxy, the address the proxy forwards; empty when not known).

Trait Implementations§

§

impl Clone for ServerPlayer

§

fn clone(&self) -> ServerPlayer

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Debug for ServerPlayer

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl From<ServerPlayer> for ServerPlayer

§

fn from(v: ServerPlayer) -> ServerPlayer

Converts to this type from the input type.
§

impl PartialEq for ServerPlayer

§

fn eq(&self, other: &ServerPlayer) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
§

impl StructuralPartialEq for ServerPlayer

§

impl Wire for ServerPlayer

§

const MIN: usize

Minimum encoded size, used to reject impossible collection lengths.
§

fn put(&self, out: &mut Writer)

Encodes this value, recording failures on the writer.
§

fn put_owned(self, out: &mut Writer)

Consumes owned data when a resource’s ownership must cross the boundary.
§

fn take(input: &mut Reader<'_>) -> Result<ServerPlayer, WireError>

Decodes one value, leaving any following bytes for the caller.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Put for T
where T: Wire,

§

fn put_to(&self, out: &mut Writer)

Writes it.
§

impl<T> Record for T
where T: Wire,

§

fn encode(&self, out: &mut Writer)

Writes the argument into a hook call.
§

fn apply(&mut self, bytes: &[u8]) -> Result<(), WireError>

Applies one complete reply, refusing malformed or trailing bytes atomically.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.