Struct TickId
pub struct TickId(/* private fields */);Expand description
Non-paused authoritative server ticks since open (not game or frame time).
Implementations§
Trait Implementations§
impl Copy for TickId
impl Eq for TickId
impl StructuralPartialEq for TickId
Auto Trait Implementations§
impl Freeze for TickId
impl RefUnwindSafe for TickId
impl Send for TickId
impl Sync for TickId
impl Unpin for TickId
impl UnsafeUnpin for TickId
impl UnwindSafe for TickId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more