Skip to main content

SectionGeometryRenderers

Trait SectionGeometryRenderers 

pub trait SectionGeometryRenderers {
    // Required method
    fn register(&mut self, renderer: Arc<dyn SectionGeometry>);
}
Expand description

The renderer registry add_section_geometry hands out.

Required Methods§

fn register(&mut self, renderer: Arc<dyn SectionGeometry>)

addRenderer(renderer): renderer adds its quads to every section the client meshes, in registration order after the section’s own blocks.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§