Struct LootPlace
#[non_exhaustive]pub struct LootPlace {
pub origin: Option<[f64; 3]>,
pub block_entity: Option<Tag>,
pub level: Option<LootLevel>,
}Expand description
Place facts captured around a loot roll.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.origin: Option<[f64; 3]>World-space origin.
block_entity: Option<Tag>Block entity saved before removal, with its full metadata.
level: Option<LootLevel>Level facts, when available.
Trait Implementations§
impl StructuralPartialEq for LootPlace
Auto Trait Implementations§
impl Freeze for LootPlace
impl RefUnwindSafe for LootPlace
impl Send for LootPlace
impl Sync for LootPlace
impl Unpin for LootPlace
impl UnsafeUnpin for LootPlace
impl UnwindSafe for LootPlace
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more