Module snapshots
Expand description
Owned placement and loot data; none of these snapshots borrows an engine context.
Structs§
- Exploration
Map - A deferred exploration-map search requested by a loot function.
- Loot
Context - An owned view of the parameters supplied to a mod’s loot kind. The game fills it only when that kind has subscribed listeners.
- Loot
Damage - Damage-source facts captured for a loot roll.
- Loot
Entity - Entity predicate facts captured for a loot roll, not a live entity handle.
- Loot
Level - Level facts captured around a loot roll.
- Loot
Place - Place facts captured around a loot roll.
- Loot
Stack - A loot function’s intermediate item candidate, before inventory materialization.
Counts can be non-positive while loot functions run; unlike
ItemStack, this is a roll’s intermediate data and does not represent an occupied inventory slot. - Loot
Tool - Tool facts supplied by the item engine to a loot roll.
- Placement
Context - Inputs to selecting a block’s placement state.